Ubisoft Shanghai’s upcoming adventure/survival game I Am Alive sure does look cool. Back when I saw the game a few months ago, I was impressed, with its gritty realism, and how it recalled Cormac McCarthy’s The Road. Just the other day, Stephen checked it out and was equally impressed. More »
Have you ever made a video game character fear you? Have you ever imagined you could do that? More »
The Xbox 360 “House Party” of new downloadable games is official: Warp ($US10, February 15), Alan Wake’s American Nightmare ($US15, February 22), Nexuiz ($US10, February 29) and I Am Alive ($US15, March 7). You get $US10 in Xbox Points if you buy them all.
Ubisoft’s “Encounters” trailer for I Am Alive has what seems to be the protagonist giving advice on life in a dog-eat-dog world. “People more than dust are the most dangerous thing you’re going to encounter,” and the ways to deal with them are numerous. More »
Those familiar with adventure game Uncharted will notice something familiar about I Am Alive — it’s climbing gameplay. More »
The next Xbox 360 “House Party” — a promotional rush of a bunch of new downloadable games, probably released one a week — will be headlined by Alan Wake’s American Nightmare, according to a trailer that’s leaked through Xbox.com. More »
I Am Alive‘s promising a more intimate type of post-apocalypse and this tenderly-narrated teaser gives a fresh look at the game’s world and hazards. The clip also offers glimpses of how ravaged the world’s become after the ill that’s befallen it and how you can help other get through the future’s tough times. More »
Yesterday, Stanislas Mettra was quoted by IncGamers as saying some, well, very inflammatory things about why I Am Alive, the upcoming downloadable title for Xbox 360 and PS3, didn’t have a PC port. Mettra’s now written us — not to give the usual misquoted, or out-of-context dodge — but that if his words sound a little extreme, it’s because he is not a native English speaker. More »
Here’s a heartwarming tale full of good holiday cheer. In an interview with IncGamers, Stanislas Mettra, the creative director behind Ubisoft’s thought-provoking survival tale I Am Alive said chances of a PC port are about zero because a) um, piracy and b) lol, nobody buys PC games anymore. More »