PlayStation

Learn The Rules Of Surviving I Am Alive

I Am Alive‘s promising a more intimate type of post-apocalypse and this tenderly-narrated teaser gives a fresh look at the game’s world and hazards. The clip also offers glimpses of how ravaged the world’s become after the ill that’s befallen it and how you can help other get through the future’s tough times.


November 25, 2011
PC

I Am Alive Creator Insists He’s Not Opposed To PC Port

Yesterday, Stanislas Mettra was quoted by IncGamers as saying some, well, very inflammatory things about why I Am Alive, the upcoming downloadable title for Xbox 360 and PS3, didn’t have a PC port. Mettra’s now written us — not to give the usual misquoted, or out-of-context dodge — but that if his words sound a little extreme, it’s because he is not a native English speaker.


November 24, 2011
PC

I Am Alive Creator Pisses Off PC Gamers

Here’s a heartwarming tale full of good holiday cheer. In an interview with IncGamers, Stanislas Mettra, the creative director behind Ubisoft’s thought-provoking survival tale I Am Alive said chances of a PC port are about zero because a) um, piracy and b) lol, nobody buys PC games anymore.


October 29, 2011
PlayStation

The Dust, Danger And Despair Of I Am Alive

There’s a moment near the start of Cormac McCarthy’s gripping post-apocalyptic novel The Road when a father holds a up a gun to protect his son. Their lives hang by a thread — their assailant is alone, but his friends are near, and if the man pulls the trigger, he and his son will doubtless be discovered. And unbeknownst to their assailant, the man has only two bullets and will likely never find a third.


September 30, 2011
PlayStation

I Am Alive Lives Up To It’s Name Once Again

Having survived numerous delays and a total re-engineering, Ubisoft’s post-apocalyptic survival adventure I Am Alive is heading to Xbox Live Arcade and the PlayStation Network this winter, unless it doesn’t.


August 20, 2011
News

This Is Probably A Gameplay Clip From I Am Alive

First announced three years ago, Ubisoft’s I Am Alive has barely been seen or heard of since. It’s widely assumed to have been canned (or at least be in a very deep sleep), but if you feel like checking out what it looks like (or once looked like) anyway, here’s a brief look.


June 15, 2010

Is I Am Alive, Well, Alive?

Ubisoft’s I Am Alive has long been a vapourware suspect, the length of time since we last heard anything about it leading most to suspect it had ended up on the development scrapheap. But now there’s this trailer…


January 18, 2010
News

Why I Am Alive’s Been Delayed

When a game is as oft-delayed as Ubisoft’s I Am Alive, it raises questions. Has it been cancelled? Are there production issues? Does it need a better title? All of those are valid, but only one is the actual reason.


January 15, 2010
News

Beyond Good & Evil 2, I Am Alive Still In Development

Two games were notable by their absence yesterday from Ubisoft’s fiscal report. Those games were I Am Alive and Beyond Good & Evil 2. So what’s the deal, Ubisoft?


January 14, 2010
News

Where Has I Am Alive Got To?

Been a while since we heard anything about I Am Alive, and with good reason; the game is still years away from release, with Ubisoft today leaving the survival title off its 2010-2011 release schedule.