I Am Alive‘s promising a more intimate type of post-apocalypse and this tenderly-narrated teaser gives a fresh look at the game’s world and hazards. The clip also offers glimpses of how ravaged the world’s become after the ill that’s befallen it and how you can help other get through the future’s tough times.
Yesterday, Stanislas Mettra was quoted by IncGamers as saying some, well, very inflammatory things about why I Am Alive, the upcoming downloadable title for Xbox 360 and PS3, didn’t have a PC port. Mettra’s now written us — not to give the usual misquoted, or out-of-context dodge — but that if his words sound a little extreme, it’s because he is not a native English speaker.
Here’s a heartwarming tale full of good holiday cheer. In an interview with IncGamers, Stanislas Mettra, the creative director behind Ubisoft’s thought-provoking survival tale I Am Alive said chances of a PC port are about zero because a) um, piracy and b) lol, nobody buys PC games anymore.
Having survived numerous delays and a total re-engineering, Ubisoft’s post-apocalyptic survival adventure I Am Alive is heading to Xbox Live Arcade and the PlayStation Network this winter, unless it doesn’t.
First announced three years ago, Ubisoft’s I Am Alive has barely been seen or heard of since. It’s widely assumed to have been canned (or at least be in a very deep sleep), but if you feel like checking out what it looks like (or once looked like) anyway, here’s a brief look.
When a game is as oft-delayed as Ubisoft’s I Am Alive, it raises questions. Has it been cancelled? Are there production issues? Does it need a better title? All of those are valid, but only one is the actual reason.
Been a while since we heard anything about I Am Alive, and with good reason; the game is still years away from release, with Ubisoft today leaving the survival title off its 2010-2011 release schedule.