PC

How BioShock Infinite’s Creators Are Crafting Adventure From Labor Strife, Dead Horses And The Energy Of The Tea Party

Some time ago, game designer Ken Levine commented wryly about the shallow pool from which video game creators get their ideas.


February 4, 2011
In Real Life

A Peek At The Primordial Scrawlings Of Game Developers

The idea for a video game must begin in someone’s mind. From there, it’s first expression isn’t necessarily digital. Notebooks and paper napkins often carry the first scrawls of the next big hit. One person is chronicling them.


November 11, 2010

Can’t Play, Won’t Play

I like neologisms. We need new words because we have new ideas, and ideas are the only things that break the law of the conservation of energy.


February 24, 2010
In Real Life

Are You Playing A Video Game Before You Are Playing It?

Last week, Will Wright was talking in New York City and saying brainy things. Among them was an idea I’d never considered before, that will play the virtual reality that is a video game before they play it.


August 25, 2009
In Real Life

John Carmack And The Hideo Kojima Sunset

Famed Metal Gear designer Hideo Kojima once told me that there was something beautiful he’d been striving his whole career to create in video games: the perfect sunset. I recently asked John Carmack what his sunset is.