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industry news

Overlooked Warhammer Devs Get Their Due Credit

Posted by Luke Plunkett at 6:30 PM on September 26, 2008

We heard last month that a bunch of people were going to be left out of Warhammer Online's credits. Didn't seem like the right thing to do, especially in the wake of similar fiascos involving Manhunt 2 and Okami. Well, turns out Mythic are now going to do the right thing, and will be making the entire credits - which will contain everyone that ever worked on the game - available online. And not just for WAR; they're going to go back and do this for Dark Age of Camelot as well. The full statement announcing the move (made by the IGDA's Jen MacLean) can be found after the jump.

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industry news

IGDA: Warhammer Credits Snub 'Disrespectful'

Posted by Luke Plunkett at 7:30 PM on August 26, 2008

There are a ton of former Warhammer Online developers who haven't made it into the game's final credits. And they are not happy. And understandably so! That's months, sometimes years of work, going totally unrecognised. Well, the IGDA (International Game Developers Association) are on the case, calling the snub "disrespectful" and using it as the latest example as to why the industry should adopt their idea for a set of universal crediting guidelines.

IGDA's MacLean: Missing Warhammer Credits 'Disrespectful' [Gamasutra]

IGDA Calls For Standardised Credits

Posted by Luke Plunkett at 9:30 PM on November 7, 2007

awards.jpgFifty former Rockstar employees got left out of manhunt 2's credits. Oops. Not very professional! Not very cool, either. So uncool, in fact, the International Game Developers Association (IGDA) have just released a "public beta" of its Credit Standards Guide, which they hope will formalise the way in which everyone involved in a game's development gets their due thanks. Those curious, or finding it difficult to get to sleep, can check it out below.
IGDA Credits and Awards Committee [via Gamasutra]