Igda

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Registrations For Melbourne’s Global Game Jam Are Open!

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4:00PM December 5, 2011 | Mark Serrels

You might remember, earlier this year, we had the pleasure of attending a Global Game Jam event in Sydney. I seem to remember a fair few people reading our report and vowing to enter the competition next year. Well, now’s your chance — Melbourne’s Global Game Jam event is now open for registrations! More »


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IGDA Investigating Team Bondi Over ‘Unacceptable’ Work Practices

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10:30AM June 29, 2011 | Mark Serrels

IGN’s extensive, in-depth feature on Team Bondi’s extreme work practices, in which 11 ex-Team Bondi employees spoke out about incredibly punishing crunch times and 100-hour work weeks, has resulted in the International Game Developer’s Association looking into precisely what happened during development of the game, reports Develop-Online. More »


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Developers Warned Against Creating Apps For Amazon

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10:00AM April 15, 2011 | Mark Serrels

In an email sent out to members of the International Games Developers Association, developers have been warned against developing or distributing Apps on Amazon’s Android store, amid concerns about pricing and store terms. More »


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IGDA Teams With USDA To Make Some Choice Games

11:30AM May 13, 2010 | Owen Good

Sometimes, games and the government are capable of doing things together other than antagonising each other. Take the six “Game Jams” going on in two weeks, pairing developers with kids to brainstorm some games that reinforce healthy eating habits. More »


LunchTimeWaster: Show Us Your Tentacle

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12:14PM March 23, 2010 | Junglist

In case you weren’t aware of the Global GameJam, a worldwide event in which small teams of developers make a game in 48 hours, the Sydney IGDA chapter participated in January with fantastic results.

Today’s time waster may not last you all lunch, but it was one of those games you’d spot from across the hall and have to check out. More »


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IGDA Condemns Alleged Rockstar Work Conditions

10:00AM January 15, 2010 | Michael McWhertor

The International Game Developers Association has weighed in on accusations from the anonymous blogger(s) alleging unfair working conditions at Rockstar San Diego, calling the practice of “excessive crunch” during Red Dead Redemption’s development “deceptive, exploitative and ultimately harmful”. More »


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Tim Langdell Resigns From IGDA Board

5:40AM September 1, 2009 | Owen Good

Tim Langdell, the CEO of EDGE Games, which has been at the heart of many controversies regarding trademark rights to the word “Edge” in video gaming, has stepped down from the board of directors of the International Game Developers Association. More »


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Philly Devs’ Ambition: Make Their City The Hollywood Of Gaming

10:30AM August 10, 2009 | Owen Good

Video Game Growth Initiative Philadelphia, or VGI, grew out of IGDA’s Philly chapter, and it’s looking to make the City of Brotherly Love into an East Coast magnet for games development. More »


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Anti-Langdell Email Raises Ire Of IGDA

12:00PM August 6, 2009 | Owen Good

IGDA members yesterday received an email, purportedly from an IGDA address, asking them to vote on removing Tim Langdell from the association’s board. Today, the organisation denied any official connection and said it was investigating. More »


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Effort Begun To Remove Trademark Troll From IGDA Board

11:00AM July 18, 2009 | Owen Good

Tim Langdell’s not really a developer – “litigator” might be a better job description – but the Lord of Edge is really on the IGDA board. Now someone’s started a petition to remove him. More »