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Tim Langdell Resigns From IGDA Board

5:40AM Owen Good | Tim Langdell, the CEO of EDGE Games, which has been at the heart of many controversies regarding trademark rights to the word “Edge” in video gaming, has stepped down from the board of directors of the International Game Developers Association. More »
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Philly Devs’ Ambition: Make Their City The Hollywood Of Gaming

10:30AM Owen Good | Video Game Growth Initiative Philadelphia, or VGI, grew out of IGDA’s Philly chapter, and it’s looking to make the City of Brotherly Love into an East Coast magnet for games development. More »
News

Anti-Langdell Email Raises Ire Of IGDA

12:00PM Owen Good | IGDA members yesterday received an email, purportedly from an IGDA address, asking them to vote on removing Tim Langdell from the association’s board. Today, the organisation denied any official connection and said it was investigating. More »
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Effort Begun To Remove Trademark Troll From IGDA Board

11:00AM Owen Good | Tim Langdell’s not really a developer – “litigator” might be a better job description – but the Lord of Edge is really on the IGDA board. Now someone’s started a petition to remove him. More »
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Epic Boss Responds To Explotaitive Working Condition Claims

8:00AM Mike Fahey | Epic Games president Michael Capps speaks extensively with Joystiq regarding accusations of employee exploitation that have recently been causing a bit of a stir. More »
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Outgoing IGDA Chief Departs With a Rant

3:30AM Owen Good | This was said in the context of the GDC’s notorious annual rant session, so, it’s not a classic burning of bridges in the last day on the job. More »
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Della Rocca Steps Down As IGDA Director

4:00AM Mike Fahey | The International Game Developers Association is officially searching for a new head honcho, as long-time executive director Jason Della Rocca steps down in order to pursue a new venture. More »
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Overlooked Warhammer Devs Get Their Due Credit

6:30PM Luke Plunkett | We heard last month that a bunch of people were going to be left out of Warhammer Online’s credits. Didn’t seem like the right thing to do, especially in the wake of similar fiascos involving Manhunt 2 and Okami. Well, turns out Mythic are now going to do the right thing, and will be making the entire credits – which will contain everyone that ever worked on the game – available online. And not just for WAR; they’re going to go back and do this for Dark Age of Camelot as well. The full statement announcing the move (made by the IGDA’s Jen MacLean) can be found after the jump.
News

IGDA: Warhammer Credits Snub ‘Disrespectful’

7:30PM Luke Plunkett | There are a ton of former Warhammer Online developers who haven’t made it into the game’s final credits. And they are not happy. And understandably so! That’s months, sometimes years of work, going totally unrecognised. Well, the IGDA (International Game Developers Association) are on the case, calling the snub “disrespectful” and using it as the latest example as to why the industry should adopt their idea for a set of universal crediting guidelines. IGDA’s MacLean: Missing Warhammer Credits ‘Disrespectful’ [Gamasutra] More »

IGDA Calls For Standardised Credits

9:30PM Luke Plunkett | Fifty former Rockstar employees got left out of manhunt 2’s credits. Oops. Not very professional! Not very cool, either. So uncool, in fact, the International Game Developers Association (IGDA) have just released a “public beta” of its Credit Standards Guide, which they hope will formalise the way in which everyone involved in a game’s development gets their due thanks. Those curious, or finding it difficult to get to sleep, can check it out below. IGDA Credits and Awards Committee [via Gamasutra] More »