News

Registrations For Melbourne’s Global Game Jam Are Open!

Kotaku AU

You might remember, earlier this year, we had the pleasure of attending a Global Game Jam event in Sydney. I seem to remember a fair few people reading our report and vowing to enter the competition next year. Well, now’s your chance — Melbourne’s Global Game Jam event is now open for registrations!


June 29, 2011
News

IGDA Investigating Team Bondi Over ‘Unacceptable’ Work Practices

Kotaku AU

IGN’s extensive, in-depth feature on Team Bondi’s extreme work practices, in which 11 ex-Team Bondi employees spoke out about incredibly punishing crunch times and 100-hour work weeks, has resulted in the International Game Developer’s Association looking into precisely what happened during development of the game, reports Develop-Online.


April 15, 2011
News

Developers Warned Against Creating Apps For Amazon

Kotaku AU

In an email sent out to members of the International Games Developers Association, developers have been warned against developing or distributing Apps on Amazon’s Android store, amid concerns about pricing and store terms.


May 13, 2010
News

IGDA Teams With USDA To Make Some Choice Games

Sometimes, games and the government are capable of doing things together other than antagonising each other. Take the six “Game Jams” going on in two weeks, pairing developers with kids to brainstorm some games that reinforce healthy eating habits.


March 23, 2010

LunchTimeWaster: Show Us Your Tentacle

Kotaku AU

In case you weren’t aware of the Global GameJam, a worldwide event in which small teams of developers make a game in 48 hours, the Sydney IGDA chapter participated in January with fantastic results.

Today’s time waster may not last you all lunch, but it was one of those games you’d spot from across the hall and have to check out.


January 15, 2010
News

IGDA Condemns Alleged Rockstar Work Conditions

The International Game Developers Association has weighed in on accusations from the anonymous blogger(s) alleging unfair working conditions at Rockstar San Diego, calling the practice of “excessive crunch” during Red Dead Redemption’s development “deceptive, exploitative and ultimately harmful”.


September 1, 2009
News

Tim Langdell Resigns From IGDA Board

Tim Langdell, the CEO of EDGE Games, which has been at the heart of many controversies regarding trademark rights to the word “Edge” in video gaming, has stepped down from the board of directors of the International Game Developers Association.


August 10, 2009
News

Philly Devs’ Ambition: Make Their City The Hollywood Of Gaming

Video Game Growth Initiative Philadelphia, or VGI, grew out of IGDA’s Philly chapter, and it’s looking to make the City of Brotherly Love into an East Coast magnet for games development.


August 6, 2009
News

Anti-Langdell Email Raises Ire Of IGDA

IGDA members yesterday received an email, purportedly from an IGDA address, asking them to vote on removing Tim Langdell from the association’s board. Today, the organisation denied any official connection and said it was investigating.


July 18, 2009
News

Effort Begun To Remove Trademark Troll From IGDA Board

Tim Langdell’s not really a developer – “litigator” might be a better job description – but the Lord of Edge is really on the IGDA board. Now someone’s started a petition to remove him.