Digital Australia is an annual report that delves into Australia’s gaming habits. This is the fourth in the series and Dr Jeff Brand, Associate Professor at Bond University and author of the report, unveiled some intriguing new findings. More »
Today the Interactive Games & Entertainment Association released figures stating that sales of video games in Australia are down 16% year on year, despite accumulating a grand total of $1.7 billion in revenue in 2010. More »
The Interactive Games and Entertainment Association (iGEA) has made a statement expressing their disappointment at the continued delay as SCAG once again pushed back a decision on adding an R18+ category to videogames. Ron Curry expressed his disappointment at another delay “despite mass support from the Australian community” but also expressed he is pleased by “the active engagement by each Attorney General at today’s meeting on the issue.” Read their full release after the jump. More »
Earlier this week, iGEA made public their submission to the Attorney-General’s Department discussion paper on classification reform. We’re digging a lot deeper into their submission to find more choice comments on the history and the future of R18+. More »
The Interactive Games & Entertainment Association (iGEA) has announced that today it made its submission to the Attorney-General’s Department on the R18+ discussion. Along with some insightful statistics, they are again calling for the community to get submissions in before the deadline in two weeks time. More »
2009 proved to be a record year for video game sales in Australia. For the first time, Australians spent more than $2 billion on games hardware, software and accessories. More »
That’s the view of two industry veterans in response to recent print and radio comments from South Australian Attorney-General Michael Atkinson outlining his opposition to an R18+ classification for video games. More »
According to an industry survey, the vast majority of Australian parents believe consoles should have mechanisms to limit access for children. Unfortunately, many of those same parents don’t realise this generation’s console already have such features. More »
While the rest of the world struggles through economic gloom, the videogames industry in Australia in 2009 is on track to outperform last year’s record results. More »