igf09

 

indie

IGF Finalists Include PixelJunk Eden, The Maw, Cortex Command

Posted by Brian Crecente at 12:00 AM on January 8, 2009

Increasingly, the Independent Games Festival is where smart game publishers go to find tomorrow's big hits. Games like Braid, World of Goo, flow and Everyday Shooter all had their start here.

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indie

Cortex Command, My Secret Holiday Joy

Posted by Brian Crecente at 7:00 AM on December 30, 2008

I've spent the past week or two methodically playing though a list of Independent Games Festival entries as a judge for the annual indie awards.


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indie

Spliterature Makes Spelling Fun

Posted by Brian Crecente at 7:00 AM on December 23, 2008

I've been working my way through the list of independent games for next year's Independent Games Festival, judging the titles as I play through chunks of them on my laptop.


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events

2009 Independent Games Festival Is Looking for a Few Good Games

Posted by Brian Crecente at 10:20 AM on July 3, 2008

The 11th Annual Independent Games Festival opened their doors today, saying they're officially ready to start taking submissions for the annual festival.

Submissions to the contest are due by this November with finalists expected to be announced in January.

In addition to the $US 20,000 Seumas McNally Grand Prize and the awards the festival already gives out for audio, art direction, design and technology, this time around the IGF will also be presenting a new Innovation Award. The award is "intended to honour abstract, shortform, and unconventional game development".

As always, I expect to see a slew of interesting titles as I help judge the competition. Previous years have seen such greats as Everyday Shooter, Audiosurf and World of Goo.

IGF