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<channel>
	<title>Kotaku Australia &#187; ign</title>
	<atom:link href="http://www.kotaku.com.au/tags/ign/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
	<lastBuildDate>Sun, 22 Nov 2009 03:00:31 +0000</lastBuildDate>
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			<item>
		<title>Play Tekken 6, Win Stuff</title>
		<link>http://www.kotaku.com.au/2009/09/play-tekken-6-win-stuff/</link>
		<comments>http://www.kotaku.com.au/2009/09/play-tekken-6-win-stuff/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 04:00:54 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[ign]]></category>
		<category><![CDATA[tekken 6]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=359488</guid>
		<description><![CDATA[Attention all Sydney-based fighting game fans: got any plans for this Saturday?
Our friends at IGN are hosting a Black Beta for Tekken 6. It&#8217;s free and you can win Tekken 6 themed prizes, including the chance for the grand prize winner to fly to London to compete in the world Tekken finals.
What&#8217;s a Black Beta? [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/06/25.jpg" alt="" class="left" />Attention all Sydney-based fighting game fans: got any plans for this Saturday?<span id="more-359488"></span></p>
<p>Our friends at IGN are hosting a Black Beta for Tekken 6. It&#8217;s free and you can win Tekken 6 themed prizes, including the chance for the grand prize winner to fly to London to compete in the world Tekken finals.</p>
<p>What&#8217;s a Black Beta? It&#8217;s part sneak preview gaming event and part, well&#8230; party. There are two sessions this Saturday down at the Sydney Forum at the Entertainment Quarter, Moore Park; the 3-6pm afternoon slot is all ages, while the later evening slot is for over-18s only. More details at the link below.</p>
<p><a href="http://www.myspace.com/blackbetaau">Tekken 6 Black Beta</a> [IGN AU]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/09/play-tekken-6-win-stuff/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Blizzard Reveals Lolcat, Solid Snake Game Concepts</title>
		<link>http://www.kotaku.com.au/2009/07/blizzard-reveals-lolcat-solid-snake-game-concepts/</link>
		<comments>http://www.kotaku.com.au/2009/07/blizzard-reveals-lolcat-solid-snake-game-concepts/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 00:00:00 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[ign]]></category>
		<category><![CDATA[lolcats]]></category>
		<category><![CDATA[nonsense]]></category>
		<category><![CDATA[solid snake]]></category>
		<category><![CDATA[starcraft ii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343266</guid>
		<description><![CDATA[At least, that&#8217;s what this whiteboard discovered in the Blizzard office must surely mean. Surely?
Like us, IGN Australia were invited to Blizzard&#8217;s HQ recently to check out StarCraft II. Like us, they took a camera and snapped some pics of that same HQ.
Among the dozens of amusingly-captioned photos in their resulting feature were these two [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://media.kotaku.com.au/wp//2009/07/ign-blizzard-pic-2.jpg"><img src="http://media.kotaku.com.au/wp//2009/07/ign-blizzard-pic-2.jpg" alt="ign-blizzard-pic-2" title="ign-blizzard-pic-2" class="aligncenter size-full wp-image-343267" /></a>At least, that&#8217;s what this whiteboard discovered in the Blizzard office must surely mean. Surely?<span id="more-343266"></span></p>
<p><a href="http://www.kotaku.com.au/2009/06/starcraft-ii-hands-on-round-three/">Like us</a>, IGN Australia were invited to Blizzard&#8217;s HQ recently to check out StarCraft II. <a href="http://www.kotaku.com.au/2009/06/three-things-we-werent-allowed-to-photograph-at-blizzard-hq/">Like us</a>, they took a camera and snapped <a href="http://au.pc.ign.com/articles/999/999661p1.html">some pics</a> of that same HQ.</p>
<p>Among the dozens of amusingly-captioned photos in their resulting feature were these two glimpses of a super-secret whiteboard where Blizzard designers brainstorm their next game ideas.</p>
<p>Or, possibly, just doodle whatever nonsense they feel like.</p>
<p>You decide!</p>
<p><a href="http://media.kotaku.com.au/wp//2009/07/ign-blizzard-pic-1.jpg"><img src="http://media.kotaku.com.au/wp//2009/07/ign-blizzard-pic-1.jpg" alt="ign-blizzard-pic-1" title="ign-blizzard-pic-1" class="aligncenter size-full wp-image-343269" /></a></p>
<p><a href="http://au.pc.ign.com/articles/999/999661p1.html">Blizzard Studio Tour</a> [IGN AU]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/07/blizzard-reveals-lolcat-solid-snake-game-concepts/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>Boom Blox Downloadable Levels Feature Wii, IGN, White House</title>
		<link>http://www.kotaku.com.au/2009/05/boom-blox-downloadable-levels-feature-wii-ign-white-house/</link>
		<comments>http://www.kotaku.com.au/2009/05/boom-blox-downloadable-levels-feature-wii-ign-white-house/#comments</comments>
		<pubDate>Fri, 22 May 2009 20:00:42 +0000</pubDate>
		<dc:creator>Stephen Totilo</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[boom blox bash party]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[ign]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[puzzles]]></category>
		<category><![CDATA[user-generated content]]></category>
		<category><![CDATA[white house]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=338392</guid>
		<description><![CDATA[EA&#8217;s Boom Blox Bash Party is out and people are already making levels for download featuring famous stuff to wreck.
Crystalline II &#8211; A level made by EA&#8217;s Boom Blox team. A gold medal if it can be toppled with three slingshot shots.
World Domination &#8211; This is a competitive level also made by EA&#8217;s developers. The [...]]]></description>
			<content:encoded><![CDATA[<p>EA&#8217;s Boom Blox Bash Party is out and people are already making levels for download featuring famous stuff to wreck.<span id="more-338392"></span></p>
<p><img src="http://cache.gawker.com/assets/images/2009/05/custom_1243007207294_BB1.jpg" alt="" class="center" /><strong>Crystalline II</strong> &#8211; A level made by EA&#8217;s Boom Blox team. A gold medal if it can be toppled with three slingshot shots.<br />
<img src="http://cache.gawker.com/assets/images/2009/05/custom_1243007183699_BB2.jpg" alt="" class="center" /><strong>World Domination</strong> &#8211; This is a competitive level also made by EA&#8217;s developers. The map starts all in brown, but players throw paintballs to claim terrain.<br />
<img src="http://cache.gawker.com/assets/images/2009/05/custom_1243007198134_BB3.jpg" alt="" class="center" /><strong>Mission Space</strong> &#8211; Of course we searched for user-made levels built from Mario or Sonic or other &#8220;properties.&#8221; We found none, but did find this Star Wars-looking ship.<br />
<img src="http://cache.gawker.com/assets/images/2009/05/custom_1243007202780_BB4.jpg" alt="" class="center" /><strong>Independence Day</strong> &#8211; One baseball throw at the purple block above the White House detonates the structure, just like in the movie.<br />
<img src="http://cache.gawker.com/assets/images/2009/05/custom_1243007212618_BB5.jpg" alt="" class="center" /><strong>IGN 4Ever</strong> &#8211; User Matty Boy made this level, which comes with the instructions: &#8220;Blow up IGN.&#8221; <a href="http://stars.ign.com/objects/142/14225714.html">Casamassina</a>, is that you?<br />
<img src="http://cache.gawker.com/assets/images/2009/05/custom_1243007188356_BB6.jpg" alt="" class="center" /><strong>Destroy the Wii!</strong> &#8211; This one&#8217;s user-made. The description says: &#8220;Get points for throwing baseballs at your Wii! Just like in real life!&#8221;<br />
<img src="http://cache.gawker.com/assets/images/2009/05/custom_1243007217501_BB7.jpg" alt="" class="center" />Unfortunately, if you leave the level alone, the Wii begins to collapse on its own&#8230;<br />
<img src="http://cache.gawker.com/assets/images/2009/05/custom_1243007193401_BB8.jpg" alt="" class="center" />&#8230; and is left in rubble.</p>
<p>The downloadable levels are free and there already seem to be plenty of them, a significant feature upgrade from the original Boom Blox. Who&#8217;s making a Kotaku level?</p>
]]></content:encoded>
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		<title>Kotaku Sneaks Into IGN AU Awards Bash</title>
		<link>http://www.kotaku.com.au/2009/03/kotaku_sneaks_into_ign_au_awards_bash/</link>
		<comments>http://www.kotaku.com.au/2009/03/kotaku_sneaks_into_ign_au_awards_bash/#comments</comments>
		<pubDate>Sat, 28 Mar 2009 03:00:00 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[awards]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[fallout 3]]></category>
		<category><![CDATA[ign]]></category>
		<category><![CDATA[red ant]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/03/kotaku_sneaks_into_ign_au_awards_bash.html</guid>
		<description><![CDATA[
It&#8217;s not often one gets invited to a rival media outlet&#8217;s party. But that&#8217;s what happened on Thursday night when I found myself at the IGN AU Select Awards, rubbing shoulders with these three idiots gentlemen.

I can safely vouch that a drunken good time was had by all. It&#8217;s always fun to share an evening [...]]]></description>
			<content:encoded><![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="ign awards photo.jpg" src="http://media.kotaku.com.au/mt/ign%20awards%20photo.jpg" width="480" height="320" class="mt-image-none" style="" /></span></p>
<p>It&#8217;s not often one gets invited to a rival media outlet&#8217;s party. But that&#8217;s what happened on Thursday night when I found myself at the <a href="http://au.games.ign.com/articles/966/966501p1.html">IGN AU Select Awards</a>, rubbing shoulders with these three <strike>idiots</strike> gentlemen.</p>
<p><span id="more-332390"></span>
<p>I can safely vouch that a <strike>drunken</strike> good time was had by all. It&#8217;s always fun to share an evening with the entire industry, where those console war grudges are left behind and everyone is there to <strike>drink</strike> celebrate video games.</p>
<p>Fallout 3 was the night&#8217;s big winner, taking home four awards, including the big one. It was great to see Tim from Red Ant there to accept the gongs after some <a href="http://www.kotaku.com.au/games/2009/01/not_a_rumour_capcoms_australian_distributor_kod.html">very trying times</a> for the distributor of late.</p>
<p>And cheers to my friends at IGN for the invite! (I think you can just about spot me in one of the many photos over in IGN&#8217;s gallery.)</p>
<p><a href="http://au.games.ign.com/articles/966/966501p1.html">Aussie IGN Select Award Winners Announced!</a> [IGN]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/03/kotaku_sneaks_into_ign_au_awards_bash/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<title>Report: Dead Space Extraction Will Not Have MotionPlus Support</title>
		<link>http://www.kotaku.com.au/2009/03/report_dead_space_extraction_will_not_have_motionplus_support-2/</link>
		<comments>http://www.kotaku.com.au/2009/03/report_dead_space_extraction_will_not_have_motionplus_support-2/#comments</comments>
		<pubDate>Sun, 01 Mar 2009 18:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dead space: extraction]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[ign]]></category>
		<category><![CDATA[motionplus]]></category>
		<category><![CDATA[survival horror]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/03/report_dead_space_extraction_will_not_have_motionplus_support-2.html</guid>
		<description><![CDATA[
IGN is saying that earlier news that Dead Space: Extraction would support Wii&#8217;s MotionPlus technology &#8220;is merely misinterpretation,&#8221; according to an unnamed Electronic Arts representative.


During a Thursday conference with investors, the Chief Operating Officer John Pleasants discussed MotionPlus support within EA&#8217;s Tennis and Tiger Woods 2010 titles. Continuing the thought, he mentioned Dead Space, &#8220;which [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/2009/03/custom_1235934001656_dead_space_extraction.jpg" alt="" /></p>
<p>IGN is saying that earlier news that Dead Space: Extraction<a href="http://www.kotaku.com.au/games/2009/02/dead_space_gets_wii_motionplus_support_sexy_new_genre-2.html"> would support Wii&#8217;s MotionPlus</a> technology &#8220;is merely misinterpretation,&#8221; according to an unnamed Electronic Arts representative.</p>
<p><!-- Gawker Tags/Categories: rumor, dead space: extraction, ea, ign, motionplus, wii --><br />
<span id="more-329040"></span>
<p>During a Thursday conference with investors, the Chief Operating Officer John Pleasants discussed MotionPlus support within EA&#8217;s Tennis and Tiger Woods 2010 titles. Continuing the thought, he mentioned Dead Space, &#8220;which which some interpreted as a conformation of MotionPlus in Dead Space,&#8221; said IGN.</p>
<p>&#8220;MotionPlus in a cursor-based game? It seemed a bit excessive, given Extraction&#8217;s design,&#8221; wrote IGN. They contacted someone at EA and were told, in fact, no MotionPlus in Extraction, although they don&#8217;t offer a direct quote or a source name. They went on to reason that:</p>
<blockquote><p> With the game essentially taking on the other &#8220;light gun&#8221; classics on Wii such as Umbrella Chronicles and the more recent House of the Dead: Overkill, the focus is on the system&#8217;s IR functionality, and we&#8217;d assume EA went without MotionPlus because, quite frankly, it just isn&#8217;t needed in this type of title. </p>
</blockquote>
<p><a href="http://wii.ign.com/articles/957/957926p1.html">EA: No MotionPlus in Dead Space</a> [IGN]</p>
]]></content:encoded>
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		<title>IGN Goes Hands-On With &#8216;Flock&#8217;</title>
		<link>http://www.kotaku.com.au/2008/07/ign_goes_handson_with_flock-2/</link>
		<comments>http://www.kotaku.com.au/2008/07/ign_goes_handson_with_flock-2/#comments</comments>
		<pubDate>Sat, 12 Jul 2008 22:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[flock]]></category>
		<category><![CDATA[ign]]></category>
		<category><![CDATA[xbox live arcade]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/ign_goes_handson_with_flock-2.html</guid>
		<description><![CDATA[Because, I dunno, herding animals around is fun or something, there&#8217;s an game coming soon via Capcom, called &#8220;Flock&#8221;, first noticed this week when the developer unveiled its E3 lineup. More or less, you&#8217;re manning an alien spaceship that&#8217;s making off with flocks, gaggles, coveys, clowders, murders, cackles, prides etc. of animals. Your means of [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/07/flock_01.jpg" class="left"  />Because, I dunno, herding animals around is fun or something, there&#8217;s an game coming soon via Capcom, called &#8220;Flock&#8221;, first noticed this week when the developer unveiled its E3 lineup. More or less, you&#8217;re manning an alien spaceship that&#8217;s making off with flocks, gaggles, coveys, clowders, murders, cackles, prides etc. of animals. Your means of encouragement? Why, a death ray of course. PETA should love the shit out of this game. IGN describes it in very Lemmings-friendly terms. If that&#8217;s your cup of tea, it&#8217;ll be out via Xbox Live Arcade, Playstation Network, and for PC download, soon.</p>
<p><a href="http://xboxlive.ign.com/articles/887/887740p1.html">IGN: Flock Preview</a>[IGN]</p>
<p><span id="more-297337"></span></p>
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		<slash:comments>0</slash:comments>
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		<title>IGN Signs Content Deal With Xbox Live</title>
		<link>http://www.kotaku.com.au/2008/06/ign_signs_content_deal_with_xbox_live-2/</link>
		<comments>http://www.kotaku.com.au/2008/06/ign_signs_content_deal_with_xbox_live-2/#comments</comments>
		<pubDate>Thu, 26 Jun 2008 04:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[ign]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/ign_signs_content_deal_with_xbox_live-2.html</guid>
		<description><![CDATA[Can&#8217;t say I&#8217;ve ever used the Inside Xbox section on the 360 myself, but hey, maybe you do. Then again, maybe you don&#8217;t, and nobody does, which is why Microsoft have announced that they&#8217;ve signed a deal with IGN to bring the site&#8217;s IGN Strategise segments to Xbox Live. Or, more specifically, that they&#8217;re bringing [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/06/chobothryb.jpg" class="postimg center" style="display:block;"/>Can&#8217;t say I&#8217;ve ever used the Inside Xbox section on the 360 myself, but hey, maybe you do. Then again, maybe you don&#8217;t, and <em>nobody</em> does, which is why Microsoft have announced that they&#8217;ve signed a deal with IGN to bring the site&#8217;s IGN Strategise segments to Xbox Live. Or, more specifically, that they&#8217;re bringing the site&#8217;s IGN Strategise segments to Xbox Live, and they&#8217;ll be hosted by Jessica Chobot. Neat way to get the IGN brand on Xbox Live without worrying about editorial concerns, that (Strategise being a video hints and tips section).</p>
<p><a href="http://blogs.ign.com/Jess-IGN/2008/06/25/93965/">IGN Strategise Now On Inside Xbox/Xbox Live</a> [IGN]</p>
<p><span id="more-295088"></span></p>
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		<slash:comments>0</slash:comments>
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		<title>IGN Editor Fires Back On Exclusive GTA IV Review Flak, Ethics Concerns</title>
		<link>http://www.kotaku.com.au/2008/05/ign_editor_fires_back_on_exclusive_gta_iv_review_flak_ethics_concerns-2/</link>
		<comments>http://www.kotaku.com.au/2008/05/ign_editor_fires_back_on_exclusive_gta_iv_review_flak_ethics_concerns-2/#comments</comments>
		<pubDate>Sat, 03 May 2008 01:30:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[grand theft auto iv]]></category>
		<category><![CDATA[ign]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[variety]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/05/ign_editor_fires_back_on_exclusive_gta_iv_review_flak_ethics_concerns-2.html</guid>
		<description><![CDATA[Variety&#8217;s Ben Fritz opined in his column The Cut Scene last week that the concept of an &#8220;exclusive&#8221; review, specifically the case of IGN&#8217;s Grand Theft Auto IV review, was something he found troublesome. His entry on the matter read that Fritz seemed less concerned with the 10 out of 10 score, but that IGN [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://kotaku.com/assets/resources/2008/05/10.jpg" class="postimg left" />Variety&#8217;s Ben Fritz opined in his column The Cut Scene last week that <a href="http://www.kotaku.com.au/games/2008/04/exclusive_reviews_ethically_troubling.html">the concept of an &#8220;exclusive&#8221; review, specifically the case of IGN&#8217;s <em>Grand Theft Auto IV</em> review, was something he found troublesome</a>. His entry on the matter read that Fritz seemed less concerned with the 10 out of 10 score, but that IGN securing an exclusive review&mdash;as it often does with game announcements, media and interviews&mdash;was the thing ethically troubling. (We suggest you read <a href="http://weblogs.variety.com/the_cut_scene/2008/04/exclusive-revie.html">Fritz&#8217;s original post</a>, lest we misinterpret it in some sort of telephone game.)</p>
<p>The reviewer in question, Hilary Goldstein, editor-in-chief at IGN&#8217;s Xbox 360 channel, talked to GameDaily about the <em>GTA IV</em> review mini-hubbub, chalking up Fritz&#8217;s concerns to a possible grudge.</p>
<p><span id="more-287859"></span>
<p>Goldstein theorises that &#8220;if Variety didn&#8217;t get the game early then you&#8217;re looking at somebody, I don&#8217;t know, who had a grudge on his shoulder because he didn&#8217;t even have the game yet and we&#8217;d already put out the review.&#8221; He thinks that to break an agreed upon embargo, similar to the one we agreed to with Rockstar for our own <em>GTA IV</em> review, would be a bigger ethics violation.</p>
<p>While I don&#8217;t think that sums up Variety&#8217;s particular concern and IGN editors swear everything&#8217;s kosher, that no money or promises were exchanged, I think it&#8217;s simply a matter of frustration with how coverage in the video game media industry is handled, how it&#8217;s doled out to established video game outlets like IGN and not to those not known for their video game coverage. What may be simply a sign of an immature, capitulating industry, one populated with zealous fans, may not be as ethically troubling as it is indicative of one that needs to grow.</p>
<p><a href="http://www.gamedaily.com/articles/features/media-coverage-ign-says-variety-may-have-grudge/?biz=1&#038;page=1">Media Coverage: IGN Says Variety May Have &#8216;Grudge&#8217;</a> [GameDaily]</p>
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		<title>IGN &#8220;Crossed A Line&#8221; With GTA IV Hooker Shooting Clip</title>
		<link>http://www.kotaku.com.au/2008/05/ign_crossed_a_line_with_gta_iv_hooker_shooting_clip-2/</link>
		<comments>http://www.kotaku.com.au/2008/05/ign_crossed_a_line_with_gta_iv_hooker_shooting_clip-2/#comments</comments>
		<pubDate>Wed, 30 Apr 2008 20:40:51 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[grand theft auto iv]]></category>
		<category><![CDATA[gta iv]]></category>
		<category><![CDATA[ign]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/05/ign_crossed_a_line_with_gta_iv_hooker_shooting_clip-2.html</guid>
		<description><![CDATA[A clip recently posted to IGN titled &#8220;Ladies of Liberty City: Very Bad Things&#8221; featured a montage of some of Grand Theft Auto IV&#8217;s more lewd and violent behaviour. A portion of that clip&#8212;perhaps the most objectionable portion&#8212;can still be seen at Gawker with the re-hosted full rip over at Boinkology. It can&#8217;t be seen [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://kotaku.com/assets/resources/2008/04/lollipop_girl.jpg" class="left"/>A clip recently posted to IGN titled &#8220;Ladies of Liberty City: Very Bad Things&#8221; featured a montage of some of <em>Grand Theft Auto IV</em>&#8217;s more lewd and violent behaviour. A portion of that clip&mdash;perhaps the most objectionable portion&mdash;can still be seen at <a href="http://gawker.com/5007214/gta-in-the-new-hooker-era">Gawker</a> with the re-hosted full rip over at <a href="http://boinkology.com/2008/04/29/the-ladies-of-liberty-city/">Boinkology</a>. It can&#8217;t be seen at IGN anymore, as the Fox owned entertainment site tells <a href="http://multiplayerblog.mtv.com/2008/04/30/ign-yanks-gta-iv-sex-and-hooker-shooting-video/">MTV Multiplayer</a> &#8220;In this case, we crossed a line in how we portrayed some aspects of the game and we&#8217;ve taken this video down.&#8221;</p>
<p><!-- Gawker Tags/Categories: grand theft auto iv, gta iv, ign, news, top --><br />
<span id="more-287494"></span>
<p>The full version of &#8220;Ladies of Liberty City&#8221; features <em>GTA IV</em>&#8217;s Niko Bellic visiting one of the game&#8217;s strip clubs The Triangle and receiving numerous private dances. He also visits two prostitutes, one of which an IGN employee runs down with a car, one of which he or she guns down. Classy stuff!</p>
<p>These portions of the game play a microscopic role in the <em>Grand Theft Auto IV</em> experience, but a strung together clip highlighting all of this nefarious behaviour was somehow deemed worthy of splicing together for the IGN readership. It may be in poor taste to some, but we think it&#8217;s perfect fodder for the basis of a news report from IGN&#8217;s parent company. Then everybody wins.</p>
<p>For more details on the situation, be sure to check out the MTV Multiplayer report.</p>
<p><a href="http://multiplayerblog.mtv.com/2008/04/30/ign-yanks-gta-iv-sex-and-hooker-shooting-video/">IGN Yanks &#8216;GTA IV&#8217; Sex And Hooker-Shooting Video</a> [MTV Multiplayer]</p>
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		<title>You&#8217;ve Got IGN Watermarks On My Okami Strategy Guide</title>
		<link>http://www.kotaku.com.au/2008/04/youve_got_ign_watermarks_on_my_okami_strategy_guide/</link>
		<comments>http://www.kotaku.com.au/2008/04/youve_got_ign_watermarks_on_my_okami_strategy_guide/#comments</comments>
		<pubDate>Mon, 28 Apr 2008 07:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[bradygames]]></category>
		<category><![CDATA[ign]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[okami wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/04/youve_got_ign_watermarks_on_my_okami_strategy_guide.html</guid>
		<description><![CDATA[ Misery loves company! It&#8217;s OK, Capcom. You weren&#8217;t the only ones to leave an IGN watermark on your own Okami art. Bradygames left one on the cover of their Okami Wii strategy guide, too! What&#8217;s even kookier is that the watermark appears in a different spot on the book&#8217;s cover than on the game&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/resources/2008/04/okamiguidebig.jpg" class="center" /> Misery loves company! It&#8217;s OK, Capcom. You weren&#8217;t the only ones to <a href="http://www.kotaku.com.au/games/2008/04/capcom_fix_okamis_cover_and_then_some.html">leave an IGN watermark on your own Okami art</a>. Bradygames left one on the cover of their Okami Wii strategy guide, too! What&#8217;s even kookier is that the watermark <a href="http://www.orangesdesigns.com/">appears in a different spot</a> on the book&#8217;s cover than on the game&#8217;s cover, meaning it&#8217;s not just a case of re-using the same art from Capcom&#8217;s cover. Whoops. Wonder if they&#8217;ll offer replacement dust covers?</p>
<p><!-- Gawker Tags/Categories: art, bradygames, ign, news, okami, okami wii, original, strategy guide --><span id="more-287087"></span>
<p><img src="http://kotaku.com/assets/resources/2008/04/okamiguide.jpg" class="postimg center" width="494" height="626" /> [thanks Seth!]</p>
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