impressions

The 80s Computer Game World I've Always Wanted To Live In

If you’re a scifi nerd, chances are you’ve dreamed of living inside a computer — those memories of Tron, ReBoot and countless other cyberpunk universes have been burned into your imagination. Fract OSC attempts to capture that magic and, for the most part, succeeds.


13 Years Later, Final Fantasy X Is Still Great

I have spent ~20 hours playing the HD remake of Final Fantasy X — out today for PS3 and Vita. In short, it’s wonderful. Play it.


Yakuza: Ishin! Is Ridiculously Fun

The latest game in the Yakuza franchise is loads of fun. Seriously, after over 30 hours, I still haven’t had enough.


Helldivers Is Proof That Friendly Fire Can Be A Wonderful Thing

The creators of Magicka have never made a console game before, but their first — Helldivers — is one hell of a doozy. The chaotic co-op charm of Magicka never quite felt right on a gamepad, but with Helldivers, Arrowhead Game Studios hits that mark hard.


Dragonfall Is The Shadowrun I Know And Love

Meet Blitz, Glory, Dietrich and Eiger. They’re my crew. There are no other runners I’d rather have at my back as I make my way through the stable anarchy of 2054 Berlin. So what if they’re not real? In Shadowrun Returns‘ upcoming Dragonfall expansion, they’re better than life.


The Order: 1886 Is 30 Frames Per Second And Darn Proud Of It

The Order: 1886 does what it wants. Zeppelins, elevated trains and automatic rifles? It might not fit the history it’s based on, but hey, why not? Toss them in. Developers Ready at Dawn are telling a story about men and women fighting half-bred monster people that never existed in their own vision of 19th century London.


The Titanfall Hype, Explained

If you haven’t played Titanfall yourself yet, you may be one of those wondering: what the hell is with all the hype around that game? It’s just another shooter, right? Not quite. It’s better.


The Next Infamous Wants To See Just How Evil You'll Get

inFamous: Second Son on the Playstation 4 is not quite the same animal as what we’re used to on the PS3. Cole’s glower has been swapped out for Delsin’s laid-back wisecracks. Second Son‘s Seattle is more high-definition-er than was possible on the PS3, and appealing neon lights fly around the screen instead of the more mundane electricity. Delsin doesn’t die when he falls into the water, and he can sprint up a wall so you don’t have to press X 16 times to scale a building.


10 Things You Should Know About Bravely Default

If you’ve got a hankering for some medieval RPG action, you’re in luck — in just a bit over a week, North America will finally get to play Bravely Default, which comes out for the 3DS on February 7.


A Nice Assassin's Creed IV Moment That I Didn't Expect

As I continued my new year’s tradition of playing the rest of the previous year’s Assassin’s Creed, I finally played the PS3/PS4/PC-only missions of ACIV. Good timing, if I dare say so.