xbox 360
Xbox Live Makes Adweek's Digital Hot List
Posted by Mike Fahey at 2:40 AM on September 9, 2008
Adweek has just released their Digital Hot List - a yearly list of top digital destinations for advertisers - and right up there with the big boys like Google, Facebook, and...Stardoll, is Microsoft's Xbox Live service. Measuring statistics such as year over year growth, pages viewed per users, and time spent on pages, along with factors like ad innovation and cultural influence, Adweek has ranked Xbox Live as number 7 on its list, falling neatly between YouTube and The Huffington Post.
Swelling from 6 million users to 12 million since the beginning of this year, it has landed sponsors including McDonald's and Doritos, the latter encouraging users to create a game around the brand. Nintendo Wii has grabbed headlines, but in marketers' battle for the living room, Xbox Live is the real game-changer selling downloads of premium programming while delivering a expanding roster of original, ad-supported content.
Well played, Xbox Live! Keep working on those advertising opportunities. Don't rest until your entire service is skinned to look like a McGriddles ad. I kid, that's a ridiculous idea.
Digital Hot List: Dynamite Destinations & Devices of '08 [Adweek]

A landmark study conducted by Nielsen BASES and Nielsen Games on behalf of in-game advertising giant IGA Worldwide has found that not only is in-game advertising super-effective, most people don't seem to mind it. The study, titled Consumers' Experience with In-Game Content & Brand Impact of In-Game Advertising Study, found that 82% of consumers exposed to in-game ads felt that the games were just as enjoyable with ads as they were without.
Gamers have a "consistently positive" opinion of in-game advertising? That's what ad agency Massive, which is owned by Microsoft, found in a survey whose results it announced this morning.
In a somewhat off-putting press release in-game advertising company Massive and Electronic Arts bragged today about their ability to shove more advertisements down gamers' throats with the extension and expansion of the collaboration of the two companies.
Topps, the purveyors of candy treats have just launched a little racing web based game to help promote the upcoming Speed Racer Movie, Speed Racer Candy Tracks The game is exactly what you'd expect from the title, a racing game with a Topps candy tie in. The tie in coming from a massive onslaught of in game advertising for all of their products from Bazooka gum to Ring Pops. The tracks may be pink and candy coated but this Flash game already seems ten times more interesting than the bore fest that is Speed Racer the Video Game. I'm sorry, but having to tack on "the Video Game" at the end automatically puts it on my "don't buy list".
Activision CEO Bobby Kotick is
According to the latest report by analyst group eMarketer, the in-game ad industry will grow to $US 650 million by 2012, more than doubling 2007's $US 295 million. eMarketer attributes the growth to the overall growth of the video game industry, with game launches overshadowing other big media events. Most recently, Halo 3 generated more in first day sales than the opening weekend of Spiderman 3 (the biggest opening weekend in history) and the first-day sales of Harry Potter and The Deathly Hallows (the final installment in the series).
For those who didn't get their fill of advergaming with Yaris, Xbox Live Arcade will bring the much nacho cheesier Doritos Dash Of Destruction to the service next summer. The game concept, created by Mike Borland for the Doritos-sponsored Unlock Xbox competition, walked away with the most votes and will become a full-fledged XBLA release.