News

Mega Man’s Daddy: Japan Has Lost Video Game Dominance

Keiji Inafune sounded an ominous note at the beginning of his presentation during the Game Developers Conference last week, saying to the audience that “there might be some harsh comments, so please be prepared”. Turns out the trigger warning from one of Japan’s most respected game designers was warranted as he criticised the mindset that’s crippling present-day Japanese game development.


November 10, 2010
News

Nintendo Tops Japanese Publishers List

Kotaku AU

Japanese publishers seem to have been struggling a little during the last couple of years, a point reiterated over and over again by Keiji Inafune in particular.

Well, a Japanese gaming blog has recently released figures counting down the most successful japanese games publishers in Japan, and Inafune’s former employers are relatively far down the list, coming in at number five.


November 2, 2010
News

Keiji Inafune: Japanese Developers Have No Motivation

Kotaku AU

Keiji Inafune has always been one of the more outspoken Japanese developers, going as far to declare that “Japan was over” at a TGS press conference a couple of years back, but this time he has taken things to a new level with a three hour interview that goes over his problems with Capcom, his reasons for leaving and the current issues Japan is having with games development in general.


April 28, 2010
News

This Was Your Captivate 2010

Earlier this month we flew ourselves out to Hawaii to soak in half a week’s worth of news, hands-on time with games and interview opportunities with Capcom’s top developers.


March 7, 2009
News

Inafune & Suda 51 Go To Sweden

Capcom’s Keiji Inafune and Grasshopper Manufacture’s Goichi Suda (aka Suda 51) will speak at the sixth annual Nordic Game 2009 conference this May, should you happen to find yourself there.


August 8, 2007
Uncategorized

Inafune Up Close

So today, Mega Man/Dead Rising/Lost Planet dude Keiji Inafune made an appearance at the GameStop on Broadway in New York City. Kotakuite Samuel was the first in line, getting there way before anyone else and worrying about whether anyone would actually save his place should he need to take a leak. Being the first in line meant that he’d have first crack at Inafune — perhaps catch him off-guard and ask him when they’re going to start making Dead Rising 2. He’d never see that one coming! Samuel writes:

I asked Inafune-san a question, so I’ll quote myself and him verbatim: