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The Stalling Of An Anti-Bush Video Game
Evocative and provocative, a game born of the anxiety about George Bush’s polices abroad would have included a Chinese invasion of the US and the emotional journey of a soldier struggling over whether to flee military service.
Jaffe Explains How Heartland Crashed And Burned
Sure, we heard the gory story details of David Jaffe and Incognito’s cancelled PSP game Heartland about this time last year. The super emo tale of a Chinese invasion of U.S. soil was said to rip our hearts out. In a fun way! You know, in a burning a Chinese-American family alive way, according to new revelations about the nixed game in the latest Escapist.
Jaffe explains how Heartland came to be and came to not be, as the game was a bad fit with the Warhawk developer from the get go. The intended follow up to God of War was planned as an emotional response to the Bush administration, but at the core, Jaffe says “what we really wanted to do was create the definitive shooter for the PlayStation Portable.” That, obviously, didn’t happen, and it doesn’t sound like it ever will.
Inside David Jaffe’s Heartland [The Escapist]
Warhawk Testers Honoured On Rad Warhawk Poster
If anyone is studying PR or, I don’t know, community management in the gaming industry, this right here would be a shining example of getting it right. The above poster (click for larger version), entitled Ode to the Warhawk Public Beta Testers, was made up by Sony and Incognito to thank everyone involved in…the game’s public beta. The top five testers (based on points) and the top five forum posters (based on posts) have had their names emblazoned on the poster’s Warhawks. Which you can see by hitting up the close-ups in the gallery below. Classy.




















