A couple of weeks ago at IndieCade, Naughty Dog’s Richard Lemarchand, lead designer on the Uncharted series, gave the keynote address. That may seem like an odd fit for an “IndieCade” keynote–after all, video games don’t get more “Big Budget” than Uncharted.
There are many games at E3. But only one of them is the non-video-game Ninja.
This year’s IndieCade gathering in California will showcase 32 of the year’s finest indie games. Here are those games!
IndieCade, this year, is Oct. 1 to Oct. 4, but 25 games out of the hundreds submitted so far will be previewed at the festival’s E3 booth.
Penny Arcade Expo has officially opened the PAX 10 Indie Game competition to submissions in the same time frame that IndieCade has opened their second annual indie game competition.
During my practically nonexistent downtime, I wandered down to check out the offerings at the E3 installation of Indiecade 2008. Indiecade is, as the name implies, a celebration of a variety of indie games ranging from ‘art games’ to more mainstream-type titles. We’ve covered at least two of the games here on Kotaku — Jason Rohrer’s Gravitation and The Odd Gentlemen’s The Misadventures of P.B. Winterbottom (begun as an MFA thesis at the University of Southern California). I had a chance to check out some of the games, talk to the people behind Indiecade, and watch the goings on — which included a surprising amount of hubbub and talent scouts from several companies lurking around. And there was more than just games: art prints were featured from various games (I even spied a screen from Blueberry Garden), plus videos of ARGs and installation games. My impressions and some pictures after the jump.
The playable games at this year’s exhibition spanned an incredibly wide range: