infamous

 

industry news

Expect Infamous To Be On The Short Side

Posted by Michael McWhertor at 10:00 AM on November 13, 2008

Sucker Punch creative director Nate Fox tells Eurogamer, in a roundabout way, that his company's upcoming open world super-dude game Infamous for the PlayStation 3 isn't striving for epic length. Fox may cleverly disguise this talk about the game's potential shorter playing time by focusing on something he calls "quality," but we're onto you, sir.


Read More »

action

Some More Shocking New inFamous Screens

Posted by Adam Barenblat at 2:20 PM on October 15, 2008


I never got a chance to try out Sly Cooper, but when it comes to Sucker Punch's next outing, let's face it, shooting cars with electricity and watching them explode sounds both fun and satisfying. In honour of TGS, Sony released these six new screens for the game which feature all of the electrifying mayhem you could ask for. You'll be able to catch inFamous sometime next year for the PlayStation 3.

Read More »

industry news

inFamous - Sucker Punch's Electrical Outlet

Posted by Mike Fahey at 10:00 PM on August 22, 2008

I consider the Sly Cooper series to be a member of the holy trinity of PS2-era platformers, along with Ratchet and Clank and Jak and Daxter. Since the next generation systems have come out, we've seen big new IP from both Ratchet's Insomniac (Resistance) and Jak's Naughty Dog (Uncharted), and now it's up to the Sly Cooper creators at Sucker Punch to bring their big new thing to the PS3, and that big new thing is inFamous. It's a free-roaming action adventure that takes some of the masked bandit's philosophies and applies them to an electrifying new superhero origin story.

The game begins with a massive explosion that decimates the heart of Empire City, leaving only one survivor - you. As protagonist Cole you must learn to deal with the mysterious new electrical superpowers you find yourself developing as you seek to solve the mystery of the Empire City disaster, a task that proves exceedingly difficult once you realise that all signs point to you being the cause.

Read More »

industry news

inFamous Lights Things Up

Posted by Brian Crecente at 8:00 AM on August 9, 2008


I just can't tell about this game. Some of the elements, like chain lighting that actually moves between metal objects, and the free climbing, sound very intriguing. But watching it all play out, inFamous still looks like a third-person shooter with unusual weapons. I do like that you can revive people with a jolt, that's a nice twist.

playstation 3

How Power Outages and WTO Protests Influenced inFamous

Posted by Brian Crecente at 12:40 AM on July 19, 2008

Sucker Punch Productions' anti-hero action game inFamous looks to deliver the sort of everyman superhero found in Hancock, just without all that alcohol and attitude.

The game, due out next year on the Playstation 3, starts off with an explosion tearing through Empire City, killing everyone in a six square block, everyone but Cole. As he recovers from the blast the city starts to fall apart with people rioting, then a plague strike and finally all of Empire City is quarantined from the mainland. A television broadcast links Cole to the scene of the bomb blast and he becomes a wanted man, but he also recovers to find himself with super electrical abilities.

inFamous has players battling through the now crime-infested city working to solve the mystery behind the blast while also learning Cole's new super powers.

Sucker Punch's Brian Flemming told us that before the blast Cole was an urban explorer, a guy who liked to climb around and explore the city. So there's a taste of parkour.

Read More »

inFamous Trailer Will Shock You

Posted by Luke Plunkett at 5:00 PM on July 18, 2008


inFamous (no, spell checker, it's not my fault), for the PS3, looks to be Crackdown tied together with better graphics and a healthy dose of Deus Ex Machina. And while the game's tone and colour palette could probably do with a little lightening up, the nuts and bolts - you know, the parts where you electrify a car before throwing it off a train track at somebody - seem to be doing a good job of getting folks excited.

playstation 3

New inFamous Screens Are Electric

Posted by Michael McWhertor at 9:40 AM on July 3, 2008

The skinny on Sucker Punch's sandbox-style PlayStation 3 game inFamous can be found in the latest issue of Game Informer magazine. The mag has the world exclusive on the superhero romp from the gang that brought us Sly Cooper, but the official PlayStation blog has provided us with three new screens, none of them requiring paper, but all of them featuring loads of lightning. We imagine the game's protagonist is continually shouting "Lightning bolt! Lightning bolt!" in each.

inFamousinFamousinFamous

playstation 3

We Are Reminded Of The Existence Of Infamous For The PS3

Posted by Luke Plunkett at 3:30 PM on June 11, 2008

Ohhh. Infamous! For the PS3! It was announced a year ago, then promptly forgotten, because as much good will as I have towards Sucker Punch (Sly Cooper), the thought of another current-gen action game set in another current-gen world of ruins and muted colours just leaves me feeling...grey. Particularly when the story sounds like Ex Machina, only without the snappy business suits. Still, that's me being terribly judgemental based on naught but a piece of art and some setting details: the full details on the game, to be revealed in the next Game Informer, may see me doing a complete 180 on the subject!

July Issue Revealed! [Game Informer]