infinite interactive

Culture

Snapshot: Infinite Interactive’s Steve Fawkner

1:00PM David Wildgoose | Snapshot is all about giving you a glimpse into the lives of the people who make the games you play. Think of it as Cribs, but with fewer obnoxious celebs and more development geeks. More »
Hands On

Puzzle Chronicles: Infinite Interactive Does Puzzle Fighter

1:40AM Mike Fahey | Infinite Interactive, the creators of Puzzle Quest, continue to combine adventure and gem-matching with Puzzle Chronicles, part roleplaying game, part Puzzle Fighter. More »
News

Play Puzzle Quest: Galactrix With The Devs

12:20AM Mike Fahey | It’s payback time for all that leap gate hacking, as the developers of Puzzle Quest: Galactrix take on all comers tonight on Xbox Live Arcade. More »
Hands On

Puzzle Quest: Galactrix PC Review: Lost In Space

4:00AM Mike Fahey | Infinite Interactive takes its innovative mix of role-playing and puzzle games to the stars with Puzzle Quest: Galactrix. More »
Hands On

Puzzle Quest: Galactrix Has Me Sold On Space

10:20AM AJ Glasser | D3’s Dorks, Dealers and Double-Ds event made much of Galactrix, even if they did designate it as the “dork” portion of the evening.

What’s Infinite Interactive Made With The Spore Creature Creator?

3:00PM Logan Booker | Everyone’s been playing around with the recently-released creature maker for EA’s Spore. Even the developers at Infinite Interactive, most famous for the casual/hardcore title Puzzle Quest, have been funnelling their talents into crafting weird and amazing beasts. I2’s Aaron Styles sent me a link to the studio’s forums, where you can check out its wacky/cute/bizarre creations. Before you ask, no, nothing looks like a penis. The Wormageddon gets close though. You can grab the Spore Creature Creator yourself from the New Zealand EA Store. I know, I know, don’t ask. I2’s Spore Creatures [Infinite Interactive, thanks Aaron] More »

Australian Developers & iPhone Gaming

12:00PM Logan Booker | With the iPhone SDK out and about, quite a few developers and publishers are seriously considering Apple’s mobile phone/happy-fun-gizmo as a gaming platform. I mean, why wouldn’t you when it can make all those pretty, pretty colours? Rainbow-like appeal aside, we’ve read what EA, id Software and Sega think about gaming on the iPhone. But what about our local guys? Sumea threw a few mobile and iPhone-related questions at Tantalus, Firemint, Infinite Interactive and Sidhe to get their opinions. More »

Casual Gamers Aren’t Necessarily Gamers

1:00PM Logan Booker | Gamasutra has uploaded an informative post-mortem for Infinite Interactive’s Puzzle Quest. CEO and designer Steve Fawkner is basically a master at mixing casual and hardcore gameplay, so if you’re keen to learn a few of the ingredients of his magic recipe, this is a good place to start. The article also has some great insights into the minds of casual gamers. Take this, uh, gem, from the end of the piece: * Some of the standard RPG conventions were absolutely mystifying to casual gamers, such as matching purple gems to level up. I know I don’t blink an eyelid at terms like “level up”, “skill points” or “man girdle”, so it’s hard to imagine how a casual gamer would feel faced with such esoteric concepts. There’s loads more on how Infinite pitched the game and the challenges it faced with different platforms, as well as the steps the developer took with the original prototyping. Postmortem: How Puzzle Quest Saved Infinite Interactive [Gamasutra, via Sumea] More »
News

Puzzle Quest Being Considered for iPhone

8:40AM Brian Crecente | Yesterday I whined a bit about the lack of original announced titles coming to the iPhone. Specifically, very specifically, I called out Infinite Interactive, asking why they haven’t jumped onto the iPhone bandwagon yet. We all know the world can’t get enough Puzzle Quest… well, at least I can’t get enough of it. And the thought of being able to play the very touch-perfect puzzle RPG on my iPhone gives me goosebumps. So after my little hint didn’t result in any immediate announcement of an iPhone Puzzle Quest or Galaxtrix, I took matters into my own hands and emailed Infinite Interactive to see what was up. Janeen Fawkner, producer on the game was quick to respond: More »
News

Infinite Interactive Wants You, Or Someone Like You

4:30PM Logan Booker | The developer behind Puzzle Quest is looking for talent. Yes it is. A junior artist and an assistant producer, if someone were to hold a gun to my head and demand I be specific. You may remember we chased down Infinite Interactive’s head honcho Steve Fawkner for an interview not so long ago. Not only is he switched on, he knows a thing or two about making games. Good ones. I know I’ve spent billions of days playing Warlords in its many incarnations. Billions. So, if you’ve been studying to get into the industry, or have some experience in the areas described, then this might be the opportunity you’ve been looking for. If you happen to live in Victoria, then you’ve already cleared one major hurdle. I’m guessing the next would be getting an interview. Or a polar bear. Infinite Interactive – Employment [Official site, via Sumea] More »