Infinite Interactive

Mobile

Flight Control Devs Buy Puzzle Quest Devs

6:15PM January 4, 2011 | Luke Plunkett

The guys that make Flight Control just bought the guys who make Puzzle Quest. If that’s not a new casual gaming superpower, we don’t know what is.


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Puzzle Quest 2 Welcomes Tiny Fingers

7:00AM December 11, 2010 | Mike Fahey

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Namco brings the sequel to the original role-puzzling game to the iPhone, and while Puzzle Quest 2′s engaging gameplay is intact, the controls are a little on the tiny side. More »


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Puzzle Quest 2 Coming To PSP

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9:00AM September 1, 2010 | David Wildgoose

Aussie-made gem-matching RPG Puzzle Quest 2 has been released on Xbox Live Arcade, Nintendo DS and PC. Soon, it will be released on PlayStation Portable. More »


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Like Puzzle Quest? Win Puzzle Quest 2

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6:00PM August 13, 2010 | David Wildgoose

Puzzle Quest 2 developer Infinite Interactive is marking the gem-based role-player’s debut on Steam by giving away a bunch of activation codes. Head to their website and hit the Facebook like button. They’ll be drawing five winners tomorrow. More »


Steve Fawkner On The Future Of Aussie Studios

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9:00AM July 20, 2010 | Junglist

It’s easy to be fooled by Steve Fawkner’s honest, straightforward charm. It’s easy to forget that he is, in fact, the mastermind of what is fast becoming an epidemic of bleary eyes, decreased productivity, and a symptom known as “involuntary gem-matching hallucinations”.

However, despite his insidious plans, he does have some interesting insights about the way forward for Australian development. And he answers more of your questions. So maybe he’s not all bad. More »


Steve Fawkner On Improving A Classic

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11:00AM July 19, 2010 | Junglist

Last week, you asked Steve Fawkner some questions, and he was happy to oblige. In Part 2 of our interview, the CEO of Melbourne’s Infinite Interactive talks about walking the line between novelty and nostalgia in sequels, and lessons learned from Galactrix. More »


Steve Fawkner On Time-Travelling Pirates

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9:00AM July 16, 2010 | Junglist

We sat down recently with Steve Fawkner, head of Melbourne-based studio Infinite Interactive and creator of several classic Aussie games, including the Warlords series and Puzzle Quest. After a worldwide Puzzle Quest 2 release and a frantic E3, he turns his thoughts to I2′s next game… More »


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What Would You Like To Ask Steve Fawkner?

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12:17PM July 5, 2010 | Junglist

We’ll be speaking with Steve Fawkner, CEO of Melbourne-based studio Infinite Interactive, a bit later on.

You may have heard of the Warlords series, Puzzle Quest, Galactrix… Yep, that’s him! And his upcoming game, Puzzle Quest 2, is set to be released locally next week.

So go on, pick his brain. What would you like to ask Steve Fawkner?


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Puzzle Quest 2 Playable At PAX East, And So Are We

6:30AM March 20, 2010 | Mike Fahey

The eagerly anticipated follow-up to the game that launched the puzzle-RPG genre, Puzzle Quest, will be playable at PAX East next weekend, if you can manage to pry us away from the controls. More »


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Puzzle Quest Developer Cuts Staff

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4:00PM December 9, 2009 | David Wildgoose

More sad news for the Australian development community today as we hear word that Melbourne’s Infinite Interactive, creator of Puzzle Quest, has today laid off just over 10% of its staff. More »