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	<title>Kotaku Australia &#187; infinity ward</title>
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	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Modern Warfare 2 Selling Just Fine On PC</title>
		<link>http://www.kotaku.com.au/2009/11/modern-warfare-2-selling-just-fine-on-pc/</link>
		<comments>http://www.kotaku.com.au/2009/11/modern-warfare-2-selling-just-fine-on-pc/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 07:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[sales]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367827</guid>
		<description><![CDATA[Proving that the Modern Warfare 2 &#8220;boycott&#8221; was more hollow tantrum than actual boycott, Infinity Ward have revealed that the PC version of the game has been outselling its predecessor.
&#8220;The PC version of Modern Warfare 2 has actually outsold the PC version of Call of Duty 4: Modern Warfare in its first week&#8221;, IW&#8217;s Robert [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/mw2bombing_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_mw2bombing_01.jpg" alt="" class="right" /></a>Proving that the Modern Warfare 2 &#8220;boycott&#8221; was more hollow tantrum than actual boycott, Infinity Ward have revealed that the PC version of the game has been outselling its predecessor.<span id="more-367827"></span></p>
<p>&#8220;The PC version of Modern Warfare 2 has actually outsold the PC version of Call of Duty 4: Modern Warfare in its first week&#8221;, IW&#8217;s Robert Bowling posted on the company&#8217;s message boards. &#8220;Making it the most successful PC version.&#8221;</p>
<p>The quote was made in response to claims that the PC version of the game accounts for only 3 per cent of MW2&#8217;s total sales, Bowling adding &#8220;Essentially, all this percentage proves is that the console versions sold great, not that the PC version sold poorly&#8221;.</p>
<p><a href="http://www.infinityward.com/forum/viewtopic.php?f=24&#038;t=183344&#038;start=20">3% of overall sales</a> [Infinity Ward]</p>
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		<slash:comments>31</slash:comments>
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		<item>
		<title>GameStop Throwing &#8220;World&#8217;s Largest&#8221; Mordern Warfare 2 Tourney</title>
		<link>http://www.kotaku.com.au/2009/11/gamestop-throwing-worlds-largest-mordern-warfare-2-tourney/</link>
		<comments>http://www.kotaku.com.au/2009/11/gamestop-throwing-worlds-largest-mordern-warfare-2-tourney/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 18:00:00 +0000</pubDate>
		<dc:creator>AJ Glasser</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[call of duty: modern warfare 2]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367667</guid>
		<description><![CDATA[You remember when &#8220;tournament&#8221; used to mean knights in armour and jousting and stuff? Of course you don&#8217;t. Everyone knows &#8220;tournament&#8221; means &#8220;chess&#8221; or &#8220;video games&#8221; now.
GameStop announced today that it would hold the &#8220;world&#8217;s largest&#8221; Modern Warfare 2 tournament kicking off November 20 both online and at 2900+ US GameStop locations. I wonder if [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_tournament.jpg" alt="" class="right" />You remember when &#8220;tournament&#8221; used to mean knights in armour and jousting and stuff? Of course you don&#8217;t. Everyone knows &#8220;tournament&#8221; means &#8220;chess&#8221; or &#8220;video games&#8221; now.<span id="more-367667"></span></p>
<p>GameStop announced today that it would hold the &#8220;world&#8217;s largest&#8221; Modern Warfare 2 tournament kicking off November 20 both online and at 2900+ US GameStop locations. I wonder if the fact that it&#8217;s the world&#8217;s <em>only</em> Modern Warfare 2 tournament makes it the world&#8217;s largest&#8230;?</p>
<p>There are actually three different tourneys. The first is the US-only Xbox 360 one-on-one tourney where Round 1 takes place in-store, Round 2 takes it to Xbox Live and the finals go down in some as-yet undecided location &mdash; grand prize is $US5000. Then there are the International four-on-four tourneys for Xbox Live and PlayStation Network, which you can find at <a href="http://gamebattles.com/gamestop/">gamebattles.com/gamestop</a>. The top four teams from each platform will go to the finals to duke it out for a $US10,000 grand prize.</p>
<p>Get more details <a href="http://www.surprizeattack.com/">here</a>.</p>
<p><a href="http://www.historyforkids.org/crafts/medieval/tournament.jpg">Image Cred</a></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Modern Warfare 2 Could Have Had Aliens, Zombies</title>
		<link>http://www.kotaku.com.au/2009/11/modern-warfare-2-could-have-had-aliens-zombies/</link>
		<comments>http://www.kotaku.com.au/2009/11/modern-warfare-2-could-have-had-aliens-zombies/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 04:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[mw2]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367638</guid>
		<description><![CDATA[Absurd excesses aside, Modern Warfare 2 likes to keep thing pretty straight. Real men, real weapons, real countries. But during the game&#8217;s development cycle, Infinity Ward were open to things of a quirkier nature.
&#8220;In the beginning we talked about having things in Modern Warfare 2 like outbreaks, viruses, chemical warfare, and even outlandish things such [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/zombie2.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_zombie2.jpg" alt="" class="left" /></a>Absurd excesses aside, Modern Warfare 2 likes to keep thing pretty straight. Real men, real weapons, real countries. But during the game&#8217;s development cycle, Infinity Ward were open to things of a quirkier nature.<span id="more-367638"></span></p>
<p>&#8220;In the beginning we talked about having things in Modern Warfare 2 like outbreaks, viruses, chemical warfare, and even outlandish things such as aliens and the living dead&#8221; says Jesse Stern, one of Modern Warfare 2&#8217;s writers.</p>
<p>&#8220;We worked our way through it before we finally ended up with a more grounded version of the real world as it&#8217;s depicted in Call of Duty: Modern Warfare 2. And as we were kicking around scenarios for conflict, we kept stumbling into things that were happening in real life, which was honestly unintentional.&#8221;</p>
<p>The living dead? Where have we seen that before in a Call of Duty game&#8230;</p>
<p>The above quote was pulled from a longer interview over at GamePro. If you want to read more serious, thoughtful words from a man responsible for Russian paratroopers in a burger store in Virginia, hit the link below.</p>
<p><a href="http://www.gamepro.com/article/features/213011/modern-warfare-2-writer-the-airport-level-was-a-risk-we-had-to-take/">Modern Warfare 2 writer: &#8220;the airport level was a risk we had to take&#8221;</a> [GamePro]</p>
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		<slash:comments>9</slash:comments>
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		<title>How Much Did It Cost To Make Modern Warfare 2?</title>
		<link>http://www.kotaku.com.au/2009/11/how-much-did-it-cost-to-make-modern-warfare-2/</link>
		<comments>http://www.kotaku.com.au/2009/11/how-much-did-it-cost-to-make-modern-warfare-2/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 04:40:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[mw2]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367416</guid>
		<description><![CDATA[Modern Warfare 2 has made about a bazillion dollars so far around the world, but that&#8217;s not all profit. You&#8217;ve got to subtract the game&#8217;s development costs. And for such a polished game, those must be pretty high&#8230;
And they are. An LA Times report on the game&#8217;s launch says the game &#8220;cost $US40 million to [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/mw2bombing.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_mw2bombing.jpg" alt="" class="left" /></a>Modern Warfare 2 has made about a bazillion dollars so far around the world, but that&#8217;s not all profit. You&#8217;ve got to subtract the game&#8217;s development costs. And for such a polished game, those must be pretty high&#8230;<span id="more-367416"></span></p>
<p>And they are. An <em>LA Times</em> report on the game&#8217;s launch says the game &#8220;cost $US40 million to $US50 million to produce&#8221;. That&#8217;s, uh, a <em>lot</em>. <a href="http://www.kotaku.com.au/2009/11/how-much-did-gran-turismo-5-cost-to-make/">Gran Turismo 5 has cost $US60 million so far</a>, but that game&#8217;s been in development for <em>five</em> years, not the two it took to get MW2 out the door.</p>
<p>So, yes, if you were wondering how Activision got so much detail, Fiddy and Keith David into the game, that&#8217;s how they did it. By throwing money at it.</p>
<p><a href="http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story">Call of Duty: Modern Warfare 2 video game gets Hollywood-scale launch</a> [LA Times]</p>
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		<slash:comments>20</slash:comments>
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		<title>Report: Activision Sets Up Third Call Of Duty Team</title>
		<link>http://www.kotaku.com.au/2009/11/report-activision-sets-up-third-call-of-duty-team/</link>
		<comments>http://www.kotaku.com.au/2009/11/report-activision-sets-up-third-call-of-duty-team/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 20:00:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[certain affinity]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[n-space]]></category>
		<category><![CDATA[treyarch]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367332</guid>
		<description><![CDATA[Having two teams dedicated to annual output of Activision&#8217;s Call of Duty franchise may not be enough for the publisher. A report from the LA Times says that a third team is now tasked with Call of Duty development duties.
While the news outlet doesn&#8217;t name the studio responsible for providing gamers with even more of [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_call_of_duty_miami.jpg" alt="" class="right" />Having two teams dedicated to annual output of Activision&#8217;s Call of Duty franchise may not be enough for the publisher. A report from the <a href="http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story">LA Times</a> says that a third team is now tasked with Call of Duty development duties.<span id="more-367332"></span></p>
<p>While the news outlet doesn&#8217;t name the studio responsible for providing gamers with even more of the Call of Duty that they clearly crave, having a third team dedicated to pumping out future iterations could mean any number of things.</p>
<p>One possibility could give current Call of Duty developers Treyarch and Infinity Ward more time to produce entries in the core series, offering them a three year development cycle instead of the two year turnaround time in place now. Another is semi-annual releases, which may be pushing it.</p>
<p>Or, this third team could be focused on a different Call of Duty model. Activision CEO Bobby Kotick has publicly expressed this thoughts on a <a href="http://www.kotaku.com.au/2008/03/activision_may_be_considering_a_massively_multiplayer_call_of_duty-2/">massively multiplayer online take on the series</a>. Activision CFO Tom Tippl has also teased &#8220;<a href="http://www.kotaku.com.au/2009/11/activision-exec-expect-additional-paid-online-modes/">additional online monetisation models</a>&#8221; for the Call of Duty brand.</p>
<p>Activision already has a handful of other developers working on Call of Duty content, including Nintendo DS developer n-Space, responsible for three portable entries, and multiplayer map specialists Certain Affinity, who helped Treyarch out with Call of Duty: World At War.</p>
<p>Or perhaps Activision has its newest studio, the recently announced Sledgehammer Games at work on a Call of Duty title. The ex-Dead Space developers could take the franchise in a more futuristic direction, if they dare.</p>
<p>We&#8217;ve reached out to Activision to see if they&#8217;d like to comment on the LA Times report, but have not yet heard back.</p>
<p><a href="http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story">Call of Duty: Modern Warfare 2 video game gets Hollywood-scale launch</a> [LA Times]</p>
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		<slash:comments>9</slash:comments>
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		<item>
		<title>Hey, Modern Warfare 2, Lighten Up</title>
		<link>http://www.kotaku.com.au/2009/11/hey-modern-warfare-2-lighten-up/</link>
		<comments>http://www.kotaku.com.au/2009/11/hey-modern-warfare-2-lighten-up/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 17:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[humour]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[mw2]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367295</guid>
		<description><![CDATA[Modern Warfare isn&#8217;t funny. Not intentionally, anyways. In an effort to make it funny, our brothers at sister site Gizmodo asked their readers to hit the Photostop circuit, see what cold be done.
Here&#8217;s just a small selection. There&#8217;s more at the link below.
Your Hilarious and Amazing Modern Warfare 2 Easter Eggs [Gizmodo]







]]></description>
			<content:encoded><![CDATA[<p>Modern Warfare isn&#8217;t funny. Not intentionally, anyways. In an effort to <em>make</em> it funny, our brothers at sister site Gizmodo asked their readers to hit the Photostop circuit, see what cold be done.<span id="more-367295"></span></p>
<p>Here&#8217;s just a small selection. There&#8217;s more at the link below.</p>
<p><a href="http://www.gizmodo.com.au/2009/11/your-hilarious-and-amazing-modern-warfare-2-easter-eggs/">Your Hilarious and Amazing Modern Warfare 2 Easter Eggs</a> [Gizmodo]</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/untitled-1_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_untitled-1_01.jpg" alt="" class="left" /></a><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/untitled-2_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_untitled-2_01.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/untitled-3_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_untitled-3_01.jpg" alt="" class="left" /></a><br />
<img src="http://cache.gawker.com/assets/images/9/2009/11/500x_untitled-4_01.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/untitled-5.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/9/2009/11/500x_untitled-6_01.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/9/2009/11/500x_untitled-7_01.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/9/2009/11/500x_untitled-8.jpg" alt="" class="left" /></p>
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		<slash:comments>2</slash:comments>
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		<title>Modern Warfare 2 By The Xbox Live Numbers</title>
		<link>http://www.kotaku.com.au/2009/11/modern-warfare-2-by-the-xbox-live-numbers/</link>
		<comments>http://www.kotaku.com.au/2009/11/modern-warfare-2-by-the-xbox-live-numbers/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 13:13:24 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[by the numbers]]></category>
		<category><![CDATA[call of duty: modern warfare 2]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367286</guid>
		<description><![CDATA[ Luke already pointed out that Modern Warfare 2 is an entertainment industry record setter, so today&#8217;s Activision confirmation isn&#8217;t too surprising. But the Xbox Live numbers included along with that confirmation sure are.
More than 2.2 gamers logged more than 5.2 million multiplayer hours playing Call of Duty: Modern Warfare 2 on the first day [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/11/modern-warfare-2_01.jpg" alt="" class="right" /> Luke <a href="http://www.kotaku.com.au/2009/11/was-modern-warfare-2-really-the-biggest-launch-in-history/">already pointed out</a> that Modern Warfare 2 is an entertainment industry record setter, so today&#8217;s Activision confirmation isn&#8217;t too surprising. But the Xbox Live numbers included along with that confirmation sure are.<span id="more-367286"></span></p>
<p>More than 2.2 gamers logged more than 5.2 million multiplayer hours playing Call of Duty: Modern Warfare 2 on the first day alone, a new one-day Xbox Live record. Those gamers managed to unlock more than 11 million achievements in that day as well.</p>
<p>Pretty crazy.</p>
<p>If you missed <a href="http://www.kotaku.com.au/2009/11/was-modern-warfare-2-really-the-biggest-launch-in-history/">Luke&#8217;s excellent article comparing Modern Warfare 2 to other entertainment properties</a>, you should go have a read. Today Activision says that their game pulled in an estimated $US550 million in its first five days.</p>
<p>That&#8217;s compared to:</p>
<p>The largest reported five-day opening worldwide box office gross figures, held by <em>Harry Potter and the Half-Blood Prince</em> ($394 million)</p>
<p>The largest reported five-day opening domestic box office gross figures, held by <em>The Dark Knight</em> ($203.8 million)</p>
<p>The largest reported five-day worldwide video game sales record, previously held by <em>Grand Theft Auto IV</em> (six million units, $US500 million)</p>
<p>The largest reported opening first-day domestic box office gross figures, held by <em>The Dark Knight</em> ($66.4 million)</p>
<p>The largest reported first-day book sales in dollars, held by <em>Harry Potter and the Deathly Hallows</em> ($220 million)</p>
<p>The largest reported first-day worldwide video game sales record, previously held by <em>Grand Theft Auto IV</em> (3.6 million units, $US310 million)</p>
<p>Pretty impressive.</p>
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		<slash:comments>3</slash:comments>
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		<title>Activision Cut MW2 Airport Scene For Russia</title>
		<link>http://www.kotaku.com.au/2009/11/activision-cut-mw2-airport-scene-for-russia/</link>
		<comments>http://www.kotaku.com.au/2009/11/activision-cut-mw2-airport-scene-for-russia/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 16:40:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[no russian russia]]></category>
		<category><![CDATA[pc]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367099</guid>
		<description><![CDATA[ Activision confirms that the controversial &#8220;No Russian&#8221; mission in Call of Duty: Modern Warfare 2 doesn&#8217;t appear in the Russian version of the game, as they nip rumours of Russian bans in the bud.
The &#8220;No Russian&#8221; scene in Modern Warfare 2 has players working undercover with a terrorist organisation as they open fire on [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_russian.jpg" alt="" class="center" /> Activision confirms that the controversial &#8220;No Russian&#8221; mission in Call of Duty: Modern Warfare 2 doesn&#8217;t appear in the Russian version of the game, as they nip rumours of Russian bans in the bud.<span id="more-367099"></span></p>
<p>The <a href="http://www.kotaku.com.au/2009/10/modern-warfare-2-features-skippable-scene-of-atrocities/">&#8220;No Russian&#8221; scene</a> in Modern Warfare 2 has players working undercover with a terrorist organisation as they open fire on the crowd at a Russian airport. In most versions of the game this scene is skippable, but it doesn&#8217;t appear at all in the Russian PC version of the game. Speaking to Eurogamer, an Activision representative explains why.</p>
<blockquote><p> &#8220;Other countries have formal ratings boards that we regularly work with. However, Russia does not have a formal ratings entity. As a result, we chose to block the scene after seeking the advice of local counsel,&#8221;</p>
</blockquote>
<p> Probably a wise move on Activision&#8217;s part. In the same statement, the company also addressed rumours that the console versions of Modern Warfare 2 were being pulled from Russian shelves in order to remove the scene, explaining that no console versions of the game have been released in the country.</p>
<p><a href="http://www.eurogamer.net/articles/activision-chose-to-censor-russian-mw2">Activision chose to censor Russian MW2</a> [Eurogamer]</p>
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		<title>Modern Warfare 2 Gets Dedicated PC Servers (Well, Sort Of)</title>
		<link>http://www.kotaku.com.au/2009/11/modern-warfare-2-gets-dedicated-pc-servers-well-sort-of/</link>
		<comments>http://www.kotaku.com.au/2009/11/modern-warfare-2-gets-dedicated-pc-servers-well-sort-of/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 04:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[pc]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367039</guid>
		<description><![CDATA[
So Infinity Ward ditched dedicated servers for the PC version of Modern Warfare 2, eh? It&#8217;s of little consequence, as it hasn&#8217;t taken hackers long to enable a workaround, bringing the feature back.
And here it is, in action. Whether it&#8217;s actually better than IW&#8217;s present solution is another matter, but really, that was never the [...]]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="360" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/-rqLUDfl26Y&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/-rqLUDfl26Y&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="360" class="left gawkerVideo"></object></p>
<p>So Infinity Ward ditched dedicated servers for the PC version of Modern Warfare 2, eh? It&#8217;s of little consequence, as it hasn&#8217;t taken hackers long to enable a workaround, bringing the feature back.<span id="more-367039"></span></p>
<p>And here it is, in action. Whether it&#8217;s actually <em>better</em> than IW&#8217;s present solution is another matter, but really, that was never the point here. No, the point was just to show IW&#8217;s decision could be reversed, and that point has been made.</p>
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		<slash:comments>19</slash:comments>
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		<title>Voice Actor Says MW2&#8217;s Ghost Might Get A Game</title>
		<link>http://www.kotaku.com.au/2009/11/voice-actor-says-mw2s-ghost-might-get-a-game/</link>
		<comments>http://www.kotaku.com.au/2009/11/voice-actor-says-mw2s-ghost-might-get-a-game/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 00:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Rumours]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[ghost]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[voice acting]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366843</guid>
		<description><![CDATA[At the game&#8217;s UK launch event, Craig Fairbrass, the voice actor for Ghost in Modern Warfare 2, said the character will get a spinoff comic and possibly a game of his own, although what exactly is not clear.
Here&#8217;s the quote, which That VideoGame Blog attributes to audio of the event:
 I did in the last [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1258323267708_modern-warfare-2_ghost.jpg" alt="" class="left" />At the game&#8217;s UK launch event, Craig Fairbrass, the voice actor for Ghost in Modern Warfare 2, said the character will get a spinoff comic and possibly a game of his own, although what exactly is not clear.<span id="more-366843"></span></p>
<p>Here&#8217;s the quote, which That VideoGame Blog attributes to audio of the event:</p>
<blockquote><p> I did in the last game a voice for a character called Gaz and in this game I&#8217;m now voicing a guy called Ghost, who now just got <a href="http://www.examiner.com/x-3094-Graphic-Novel-Examiner~y2009m11d12-Discover-the-background-of-Ghost-in-Modern-Warfare-2-Ghost-from-Wildstorm">a spin-off comic of his own</a> and they&#8217;re talking about another little game to go with it. So, I&#8217;m quite excited about it. It&#8217;s grown and grown and grown.</p>
</blockquote>
<p> Destructoid notes the context in which this was mentioned &#8211; &#8220;another little game to go with&#8221; a spinoff comic &#8211; means it could be just a flash game to coincide with the book&#8217;s launch (which coincided with the game&#8217;s Nov. 10 release). That&#8217;s a pretty reasonable take, although I&#8217;ve asked Robert Bowling if he or Infinity Ward would like to say any more.<br />
<a href="http://www.thatvideogameblog.com/2009/11/14/modern-warfare-2s-ghost-getting-his-own-game/"><br />
Modern Warfare 2&#8217;s Ghost Getting His Own Game?</a> [That VideoGame Blog via <a href="http://www.destructoid.com/mw2-s-ghost-possibly-getting-his-own-game-155169.phtml">Destructoid</a>]</p>
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		<slash:comments>7</slash:comments>
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