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The Star Trek Game Every Star Trek Fan Should Play

On September 8, Star Trek turned 45 years old. Happy Birthday, Star Trek! Even though I hate you and your cheap-arse sets and lame vision of the future and hammy plots and silly aliens and…

Here's The Movie Interplay Made In 1998 About Learning To Program Games

I have no words. Alright, I have a couple. Interplay is mostly not a thing these days, but back in the 90s, the company was publishing hit after hit. Fallout, Baldur’s Gate, Alone in the Dark, Descent… the list goes on. So to discover Interplay also put together an educational movie about games programming during its wonder years… well, let’s just go to the tape, shall we?

Descent Designer Says Interplay Owes Him Tens Of Thousands In Royalties

The original designers of Descent and Descent 2 are considering pursuing legal action against publisher Interplay for failing to pay royalties, they tell Kotaku.

Interplay Allegedly Hasn't Paid Royalties On The Original Descent Games For 8 Years

If you’ve gotten excited at the thought of the many six degrees of freedom games that are coming out over the next year or so, your eye might have run over the original Descent games. And that’s a good thing, because they’re excellent titles that hold up exceptionally well today even without HD texture packs and fan patches.

But if you’ve looked for the game lately, you might have noticed it’s no longer available on Good Old Games. And it’s supposed to be pulled from Steam shortly too — because Interplay, which has the rights to sell the originals, allegedly hasn’t paid royalties for 8 years.

Fallout 4: The Kotaku Review

In the late 20th century, people hoped that the new millennium would usher in an age of promise: hoverboards, flying cars, personal robots, and the like. That future, the one that everyone predicted, never quite came to pass. Not in the way we thought it would, anyway.

The Games I've Shared With My Dad

It seems a bit strange to do things this way this week, but my Dad is sick. Very sick, as a matter of fact to the point where (I’ve been informed) he was on the verge of being clinically dead the day PAX started.

I didn’t actually know at the time and was only informed of this fact yesterday morning, so understandably I’ve had family on the mind. And given that this regular feature was coming up, the only thing I could think about was the few memories I’ve shared with my Dad over video games.

The Relentless Champions Of Classic Fallout 

For years, No Mutants Allowed, a news site and message board, hung in a happy obscurity. It’s the largest Fallout fansite on the internet and was founded back in the late ’90s under the shadow of the first two games in the franchise.

The First Five Minutes Of Fallout: A Post Nuclear Role Playing Game

With the fourth numbered instalment on the way it’s the perfect time to take a short trip into the past, to an era when Fallout games needed lengthy explainer sub-titles and a man could proudly kill a rat by shooting it in the crotch.

Talking Toasters, Pop Rocks And Other Fun Stuff Cut From Fallout 2

The sequel to Interplay’s legendary post-apocalyptic role-playing game was bigger and badder than the original Fallout, which translates into more space on the cutting room floor for discarded storylines, abandoned features, unrealized non-player characters and a fully-upgradeable, completely drive-able vehicle.

Humanoid Raccoons, Supermutant Invasions And Other Cut Fallout Content

I would have loved the original Fallout so much more had the planned mutant raccoon faction made it into the game. VG Facts’ “Leftovers” series looks at the S’lanter faction, extra maps, the planned Supermutant invasion and other bits left out of the post-apocalyptic classic.

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