inxile

A New Music Track From The Planescape Torment Successor

Mark Morgan’s soundtrack was among the more distinctive aspects of the classic PC role-playing game Planescape: Torment. An odd, dirge-like collection of tones that was as much about atmosphere as it was about melody, it captured the game’s dark vibe perfectly.


Why People Love Planescape: Torment

Yesterday, a video game shattered yet another Kickstarter record: in its first 24 hours, Torment: Tides of Numenera raised $US1.7 million, becoming the fastest Kickstarter to earn a million dollars.


Planescape: Torment Sort-Of Sequel Endorsed By The Guy Who Wrote The Original

InXile’s already got one follow-up to a beloved old-school RPG underway, in the form of Wasteland 2. And now they’re getting ready to answer the dreams of fans everywhere by teasing a Kickstarter for Torment: Tides of Numenera, a game that’s the spiritual successor to acclaimed 1999 role-playing experience Planescape: Torment .


The First Gameplay Footage For Wasteland 2 Is Here, And It Looks Great

Wasteland 2, the tremendously successful Kickstarter project that earned close to $US3 million when it was funded last year, is starting to shape up.


First Footage Of Wasteland 2 Stares A Robot Scorpion In The Face

Until now, we’d only seen artwork and a screenshot of the upcoming Wasteland sequel, but here’s your first look at the game in motion.


Developers Can ‘Kick Arse’ Without Corporate Overlords Messing With Everything

Not that this is a new idea — it’s where a lot of the appeal of AAA devs going indie lies — but it’s nice to remember that as annoying as the endless stream of Kickstarter projects are, and as big as the risks are for both developers and consumers, there’s an upshoot to the whole thing.


Wasteland 2 Hits $2.1 Million, First Piece Of Concept Art Released

Wasteland 2‘s fate as an actual, real game was cemented less than two days after it appeared on crowdfunding site Kickstarter, slamming into its $US900k target and continuing unabated to $US1 million and, as of writing, $US2.1 million. Obsidian’s Chris Avellone is now on board and if things couldn’t get sweeter, developer inXile has rewarded fans with the above piece of concept art.


Wasteland 2 Creator Calls The Publisher/Developer Dynamic “Awful”

With the Kickstarter campaign for his old-school role-playing title already surpassing its goal, Brian Fargo has managed to find a path out of needing a publisher to continue making video games.


InXile, Double Fine Pledge Profits To Other Kickstarter Projects

Crowdfunding platform Kickstarter is opening some amazing doors for indie developers. First Double Fine for an all-new adventure game and now inXile to get a sequel to Fallout precursor Wasteland underway. While Tim Schafer’s Kickstarter journey has, for the time being, come to an end, inXile CEO Brain Fargo is still riding the roller coaster. With his project currently sitting at over $US1.5 million, he’s enjoying the absolutely hell out it, so much so he wants to help other Kickstarter projects with a new initiative called “Kicking It Forward”.


Forging New Worlds In Hunted: The Demon’s Forge

In the latest behind-the-scenes video for inXile’s Hunted: The Demon’s Forge, the development team explores how they tackled crafting the game world, and how players can create their own bits of it using the game’s Crucible map editor.


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