OK, interesting is the polite way of me saying “It makes me uncomfortable”. That might have something to do with the fact that I once worked as the studio’s PR and media relations guy until September of this year. If I was still in that position, I might have thought twice about making this video.
Final Fantasy has them. So does World of Warcraft. Heck, the big bad guy with a million hit points is a staple in traditional RPGs, as are their loot-dispensing qualities. Chair Entertainment, the developer behind the eternally replayable Infinity Blade for iOS, will introduce their own take on the “bag of hit points” in the sequel to their 2010 slide-and-slash.