Apple’s newest iPad came out last week, and, as expected, it’s a gorgeous device. With more RAM, a beefier processor and that super-shiny retina display, the third-gen iPad is certainly a powerful tablet. And a great gaming system.
Publisher Square Enix will release a new fantasy game for iOS and Android this spring, it said on its press Twitter account today.
Having seen enough of physics puzzles scored on one-to-three star scales, Furmins was going to have to show me something enjoyably different to get a nod in my App of the Day writeup. It did, but this game, by Housemarque, brings another unnecessary problem on itself in how it gets you to pay for it all.
It came in stealthily, like a Navy SEAL on a night mission. And now Battlefield 3: Aftershock ‘s been dishonorably discharged after seemingly falling below EA’s expectations.
Partly for nostalgia, but definitely on its own merits,The Hacker is my favourite mobile game, so far, of 2012. The first rejected password on that green monochrome screen took me back more than 25 years to Activision’s Hacker on the Commodore 64, a game that had no real instruction manual, just that opening screen. LOGON.
Let’s get that first niggling thought out of the way: this Mass Effect iOS game isn’t going to feel like that Dead Space iOS game. While they’re both spin-offs of successful multi-platform franchises, they extend the core experience in different ways, with Dead Space mobile focusing recreating the series’ scares.
Anyone who’s been watching EA knows that the publisher’s going to be tethering portable spin-offs to its big releases. Last year’s Dead Space game for iOS and Android proved such games could be great and yesterday we saw the debut of Mass Effect Infiltrator. This sector’s a big deal for EA.
Having reviewed the likes of Matt Hazzard: Blood, Bath and Beyond, I was prepared to dislike One Epic Game, a platformer set in, let’s see here, yes, “an alien invasion right in the middle of a zombie outbreak in a fantasy kingdom somewhere in a post-apocalyptic wasteland.” That’s from a cutscene. “With World War II also involved somehow.”
Next month, maniac shooter DoDonPachi Dai-Ou-Jou is coming to the iPhone and iPod touch.
The most clever twist of FlipShip didn’t reveal itself to me until, about a half-dozen rounds into this top-down shooter, I finished a game with a score of exactly zero. Then I realised that this game wasn’t predicated on twitch skills but knowing, in an arcade sense, when to hold ‘em and when to fold ‘em. Or, in this case, when to flip ‘em.