Jade Raymond

News

The Secret To Making Amazing Franchises? Fans

6:30AM February 17, 2011 | Brian Crecente

The future of gaming isn’t about a proliferation of platforms, it’s about an abundance of stories and making something that transcends those platforms to become a pastime. More »


News

Ubisoft Want New IP To “Become The Neighbourhood Bar”

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11:30AM February 11, 2011 | Mark Serrels

Jade Raymond has been out of the spotlight for a while, heading up Ubisoft’s new Toronto studio – but speaking at DICE she revealed that the studio, in addition to working on Splinter Cell 6 with Maxine Beland, is also hard at work on a new IP that may focus on the social aspect of gaming. More »


News

Splinter Cell Returns For Sixth Game

10:30PM November 29, 2010 | Luke Plunkett

Ubisoft has confirmed that a sixth game in stealth action series Splinter Cell is currently in the early stages development at the company’s Toronto studio. More »


News

New Splinter Cell, Built On Conviction, In The Works

12:40AM May 26, 2010 | Stephen Totilo

Ubisoft Toronto, the new big-game studio overseen by former Assassin’s Creed producer Jade Raymond, is working on the next Splinter Cell. Development will involve talents from Splinter Cell Conviction studio Ubi Montreal. No title, details or release date.

[Gamasutra] More »


The 10 Most Influential Women In Games Of The Past Decade

1:30AM January 2, 2010 | Trina Schwimmer

Gaming Angel’s founder Trina Schwimmer’s list of women in games includes 10 people who have helped change the game industry from the inside. While it’s not all inclusive, it is a very sound list. More »


News

Assassin’s Creed Producer Raymond To Lead Ubisoft Toronto

8:20AM September 1, 2009 | Michael McWhertor

The recently announced Ubisoft Toronto studio has a new boss, Assassin’s Creed producer Jade Raymond, Ubisoft announced today. She’ll be overseeing the new studio, focusing on “AAA games and new intellectual properties.” More »


Assassin’s Creed II More Vicious, Less Predictable Than Predecessor

3:40AM July 31, 2009 | Stephen Totilo

This fall’s Assassin’s Creed hero isn’t just a better killer than his predecessor. He lives in a world in which he can swim, the sun sets and thieves can become allies, the game’s executive producer, Jade Raymond, showed Kotaku yesterday. More »


In Real Life

So, Did Any Gaming Types Make AskMen’s ‘Top 99 Women’ List?

4:00PM January 22, 2009 | Luke Plunkett

And by “Top 99″, they don’t mean the most eminent minds in their respective fields. So, with 2008′s list all done, did any games types make it? And by games types, we mean real people.

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Jade Raymond Presents Hideo Kojima With MTV’s Lifetime Achievement Award

6:40AM November 25, 2008 | Michael McWhertor

News

Jade’s Next Game – I Am Alive

3:40AM July 11, 2008 | Mike Fahey

So what’s Ubisoft’s Jade Raymond been working on since Assassin’s Creed has come and gone? According to Gamekyo (formerly Jeuxfrance) she’s been getting busy on I Am Alive, a survival game for the PC, 360, and PS3 from French developer Darkworks of Cold Fear fame and Alone In The Dark: The New Nightmare infamy. Supposedly to be revealed at E3 next week in a lengthy video presentation, I Am Alive is a tale of survival following an earthquake that decimates Chicago. While the game will be a first-person affair, don’t expect to be shouldering a bazooka. The point of view is meant to immerse you in the experience, similar to what EA is doing with Mirror’s Edge.

It’s not quite official confirmation, but Gamekyo has the trademark document for the game over at their site, so there’s a pretty good chance this is a solid rumour. Still, even a solid rumour is still a rumour. The only thing that really strikes me as odd about the whole thing is I known people from Chicago, and no piddling city-destroying earthquake could take them down.

Jade Raymond working on I Am Alive [Gamekyo]

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