Jade Raymond has been out of the spotlight for a while, heading up Ubisoft’s new Toronto studio – but speaking at DICE she revealed that the studio, in addition to working on Splinter Cell 6 with Maxine Beland, is also hard at work on a new IP that may focus on the social aspect of gaming. More »
Gaming Angel’s founder Trina Schwimmer’s list of women in games includes 10 people who have helped change the game industry from the inside. While it’s not all inclusive, it is a very sound list. More »
And by “Top 99″, they don’t mean the most eminent minds in their respective fields. So, with 2008′s list all done, did any games types make it? And by games types, we mean real people.
So what’s Ubisoft’s Jade Raymond been working on since Assassin’s Creed has come and gone? According to Gamekyo (formerly Jeuxfrance) she’s been getting busy on I Am Alive, a survival game for the PC, 360, and PS3 from French developer Darkworks of Cold Fear fame and Alone In The Dark: The New Nightmare infamy. Supposedly to be revealed at E3 next week in a lengthy video presentation, I Am Alive is a tale of survival following an earthquake that decimates Chicago. While the game will be a first-person affair, don’t expect to be shouldering a bazooka. The point of view is meant to immerse you in the experience, similar to what EA is doing with Mirror’s Edge.
It’s not quite official confirmation, but Gamekyo has the trademark document for the game over at their site, so there’s a pretty good chance this is a solid rumour. Still, even a solid rumour is still a rumour. The only thing that really strikes me as odd about the whole thing is I known people from Chicago, and no piddling city-destroying earthquake could take them down.
Jade Raymond working on I Am Alive [Gamekyo]