PlayStation

Why Journey Is Already My Favourite Game Of E3

Kotaku AU

Tags: GameTrailers.com, Journey – E3 2011: Themes & Goals Interview HD, PC Games, PlayStation 3, Xbox 360

Today is my day off. So why am I writing this post? Well, basically because I stumbled across this video interview with Jenova Chen from thatgamecompany, and was completely blown away. Chen’s latest game, Journey is already my most anticipated game of the year, and this video reaffirms that anticipation. Journey looks stunning.


January 12, 2011
In Real Life

Journey Creator Breathes His Game To Life

From his mouth to the screen, as seen in the PlayStation blog interview with thatgamecompany’s Jenova Chen about the artistic inspirations for his upcoming PlayStation Network game Journey.


December 11, 2010

Journey Makes Wandering The Desert Look Like A Hoot

Sorry, Nathan Drake, but you and your fully-tucked shirt are not the best thing I saw this week for the PlayStation 3. That honour goes to this trailer for Journey.


In Real Life

How One Developer Cheated His Way To The Perfect Smurf Village

Jenova Chen is the designer of genre-bending, artfully crafted games Cloud, FlOw and Flower. He’s the co-founder of ThatGameCompany and the recipient of a master’s degree from the University of Southern California’s Interactive Media Division. He’s also a cheater.


June 18, 2010

Journey, From The Creators Of FlOw And Flower, Explained

flOw and Flower developer thatgamecompany is making something new, Journey, a game that’s about singing, sand, hiking, cloth, surfing, astronauts and feeling small. And, in a radical departure for the team, it uses two whole buttons.


August 5, 2009

FlOw Played LiVe

Composer Austin Wintory has always wanted to adapt his score for PSN game flOw for live performance by an orchestra.


June 25, 2009
News

Scandal Of The Day: Aquatica IPhone

Earlier today, flOw creator Jenova Chen accused Aquatica iPhone developer Ketera Software of either improperly sourcing his game as inspiration or flat-out ripping off flOw’s source code.


June 16, 2009

ThatGameCompany And The Beauty Of Taking Risks

“Everything is intense the first time you experience it,” says Jenova Chen, the 27-year-old creative director at Santa Monica-based studio ThatGameCompany.


May 12, 2008
Uncategorized

Jenova Chen on flOw, Game Design, and Sony

flOw is one of those interesting little games that keeps on kicking (it’s certainly made the rounds at this point) — it’s spawned a lot of interest and discussion since its first appearance. Brandon Sheffield sat down with Jenova Chen (flOw designer and co-founder of thatgamecompany) at this year’s GDC to talk about Sony’s strengths, game design, and why making traditional games is ‘too easy’: