first person shooter
EA CEO: 'There Will Be A Mercenaries 3'
Posted by Michael McWhertor at 11:00 AM on October 31, 2008
And if John Riccitiello has say in the matter Mercenaries 10 will be coming to the next-next-next gen platform of your choosing. Responding on today's earnings conference call to a question if some EA's recent releases would be "sequelable," Riccitiello unsurprisingly said "Yes." Mercenaries 2: World in Flames has sold 1.9 million copies for the company, making the third entry — and probably even the tenth — a bottom line no-brainer. At least EA's mercs have job security...

We still don't know the fate of Double Fine Productions' Brütal Legend. After being
Speaking with the Wall Street Journal, EA boss John Riccitiello has said that EA's attempts to buy Grand Theft Auto owners Take-Two weren't driven by greed. They were driven by charity, Riccitiello saying the buyout talks were intended "to help that company get through what has been an uneven profit experience". Heart-warming stuff. As for the reason behind the deal, he's up-front, saying "time was of the essence, because we wanted to impact holiday 2008 sales of Grand Theft Auto IV". And now that they can't? All's fine. They're already over it, Riccitiello now describing the attempt as a "waste of ink". It's like the seven steps to overcoming disappointment, all played out in one interview.
For a while there,
Steven Spielberg's name sells movies, it probably sells games too. That explains why his name appeared so prominently on the cover of Boom Blox, but what about less mainstream A-listers?
Electronic Arts has gotten some flack in the past for being guilty of publishing licenced games that range from not bad to barely adequate to Catwoman. Efforts based on James Bond, Superman, Lord of the Rings, and Def Jam have seen solid sales and, in some cases, equal derision. But it's 2008 line-up is packed with original IP. Stuff like Dead Space, Mirror's Edge, Facebreaker, Left 4 Dead, Crysis, and Spore dominated its E3 line up.
The Wii-mote is getting an add-on peripheral which should help make the remote better. Good, says EA CEO John Riccitiello. Because the regular Wii-mote hasn't exactly been as exact as Electronic Arts hoped. Here's what Riccitiello has to say:
Speaking with VentureBeat, EA boss John Riccitiello was asked what he thought of each of the big three's E3 keynotes. Despite dodging the initial question, he goes on to talk so much about staying neutral that he does a 180 of sorts and gives a handy guide on how EA view each of the three home consoles strengths:
We had a hard time finding anyone overly excited about this week's E3 Media and Business Summit. From lackluster media briefings from the Big Three to a booth babe count that numbered in the single digits, it was hard to find much in the way of raw thrills. Even the highly paid executives hated it!
Dragon Age, the winner of multiple "Best of E3 2004" awards will indeed be shipping in the first quarter of 2009, according to Electronic Arts CEO John Riccitiello. BioWare's role-playing game was loosely dated by the EA boss at the William Blair & Company Growth Stock Conference yesterday, backing up the