Today’s high-end gaming consoles can play games in 1080p resolution, but many Xbox 360 and PlayStation 3 games still run at 720p or less. The average person may not see a difference, but the graphics-minded co-creator of Doom does.
You may or may not know this, but John Carmack — one of the creators of Doom, Quake and now RAGE — is a pretty full-on rocket enthusiast and actually taught himself aerospace engineering. Now the company he founded himself, Armadillo Aerospace, has built a new reusable suborbital sounding rocket. And it bloody hit 140,000 feet above sea level!
While id Software never promised such a pack, its potential existence became substantially more blurred after the following piece of unpromising news was delivered by id’s programming maestro John Carmack via Twitter.
Among amateur rocket-launching circles, there’s a bounty called “The Carmack Prize“. It’s named for id boss, Doom co-creator and budding rocket scientist John Carmack, and will reward anyone who can get a home-made rocket 100,000 feet into space and capture some GPS data from it.
The John Carmack keynote at Quakecon is always memorable and a bit of a mental marathon. The man builds games, invents gaming tech and created real life rocketships in his spare time.