John Romero

In Real Life

What’s America’s Fetish This Week? Guns

5:00AM July 8, 2011 | Brian Ashcraft

In approximately 90 days, walk into any bar in the US state of Ohio. If there aren’t any signs stating otherwise, feel free to carry your concealed weapon in that watering hole. But don’t order a round. You can’t legally drink if you are packing heat. More »


In Real Life

Watch Creators Of Doom, Pac-Man, Pitfall! Wax Nostalgic

12:00PM March 24, 2011 | Michael McWhertor

Not only can you now relive this year’s Game Developers Conference keynote from Nintendo president Satoru Iwata, who spoke about the creation of Kirby and the devaluation of games in “Video Games Turn 25: A Historical Perspective and Vision for the Future”, you can experience the best part of GDC 2011: the classic game post mortems. More »


News

Watch (Some) GDC Presentations Online

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5:00PM March 23, 2011 | Mark Serrels

I got back from GDC a couple of weeks ago with a couple of regrets. Firstly, I ate way too many Karl’s Jr Hamburgers, secondly I missed way too many awesome presentations. Thankfully I can now watch (some) of the presentations for free – and so can you. More »


PC

If This Is How PC Gaming Will Live, Maybe It Should Die

4:00AM February 18, 2011 | Brian Crecente

There was a time when Brian Reynolds was best known for his work on epic computer strategy games like Civilization II, Rise of Nations and Sid Meier’s Alpha Centauri. But nowadays he’s the poster child for the casualfication of gaming. More »


News

John Romero Wants To Make You His Friend With New Facebook Game

1:00PM October 21, 2010 | Michael McWhertor

The co-creator of Doom, Quake and Wolfenstein is putting his name on something a little friendlier, a Facebook app by the name of Ravenwood Fair. That’s right, John Romero is asking you to suck it down, casually. More »


What Do Game Developers Know About Real Guns?

11:00PM August 31, 2010 | Brian Ashcraft

In game after game, there they are: guns. Weapons are a common trope. They are a catalyst for action and an instrument for destruction. In-game guns and, well, guns are different. What do game developers know about the real deal? More »


The Ghost Of Id Software’s Past

6:30PM August 10, 2010 | Brian Ashcraft

John Romero haunts game developer id Software. Yes, he co-founded the studio and thus more than earned his place in id history. But Romero only worked there between the years of 1991 and 1996. More »


News

John Romero Is So Sorry About Trying To Make You His Bitch

8:30PM May 18, 2010 | Brian Ashcraft

Game designer John Romero and John Romero’s hair ruled the roost during the 1990s. With titles like Doom and Quake, he not only helped popularise the first-person shooter, he defined it. Then the unthinkable happened. He made Daikatana. More »


John Romero Bows Before Gaming’s Masters

10:00AM February 6, 2010 | Mike Fahey

Speaking last night at The Art History of Games symposium in Atlanta, Doom developer John Romero talked about the “masters” the game industry should look to for help creating games today. Which industry figures could make Romero their bitch? More »


News

Romero’s Slipgate Ironworks Hammered Down, MMO Project Still On

9:20AM October 17, 2009 | Michael McWhertor

Slipgate Ironworks, the game development company founded by ex-id Software, ex-Ion Storm designer John Romero, has been pared down by parent company Gazillion, Kotaku has learned, with the start up’s unnamed MMO still in development with a “smaller core team”. More »