joseph olin
News
“Zombie Saturation” Has Not Yet Been Achieved
6:00AM Stephen Totilo | A Call of Duty developer sees life in the undead genre. More »
News
Video Game Reviewers ‘Lazy’ Says AIAS President
10:40AM Michael McWhertor | Joseph Olin, president of the Academy of Interactive Arts & Sciences, thinks game reviewers are lazy. The head of the AIAS — the body that organises both the D.I.C.E. Summit and Interactive Achievement Awards annually — points to a glut of critics, but little in the way of critical analysis according to a Shacknews report. “How can you review a game, how can you give a comment about a game like Grand Theft Auto IV, that has 40-plus hours or more of gameplay, if you’ve only spent 2 1/2 to 3 hours playing it”, Olin asks, saying that a reliance on game scores and deadline focused reviews do readers a disservice. Olin excludes some game reviewers, whom we’ll assume to include us, as we’ve shunned review scores and aim to “finish” a game before reviewing it, even if it means running a later review. Just sayin’. AIAS President: ‘Game Reviewers Are Lazy’ [Shacknews] More »
News
Interview: AIAS President Joseph Olin On The Art Of Games
9:20AM Leigh Alexander | There are really two faces to E3. One of them is that of a business summit, intended to connect the video game industry with the press as a way of showing their wares to the public. The other looks at game developers as artists, presenting the fruit of their ideas and labors often for the first time. Interactive entertainment is both business and art, and the Academy of Interactive Arts And Sciences recognises both of these faces with their annual DICE Summit and Interactive Achievement Awards. They also host the Into the Pixel game art exhibition, which we saw this year at E3, award scholarships to game design students, and more activities designed to support the industry’s creative talent. We sat down with Academy president Joseph Olin to talk about the state of the industry, this year’s E3, and more. “As much as I think most people reflect upon 2007 as a watershed year for games ad interactive entertainment, I think everything I’ve seen so far at this E3 shows… that 2008 to 2009 will be bigger, better and brighter than last year”, said Olin.