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Pandemic: These EA Kids, They’re Not So Bad

So Pandemic are the latest once-promising independent studio to be absorbed into the Electronic Arts hivemind. Cash money influx aside, are they bummed about now being associated with one the industry’s less popular institutions? Or worried that their “independent” ideas and concepts will be put to the sword in favour of something like Mercenaries 2009? Nope. Everyone like me has been waiting for that other shoe to drop and it hasn’t, and honestly I’m getting to a point where I don’t think it will. You know, like John said, they don’t always get things right and it’s still going to take time for John [Riccitiello's]vision to fully spread throughout the whole organisation. It’s a big company, but they get it, you know? There’s been no integration, no assimilations.

That was Pandemic President Josh Resnick. Who’s keeping. It. Real. A Post-Independent Pandemic [Next-Gen]


October 5, 2007
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Pandemic Responds to Angry Venezuelans

It looks like The Venezuela Solidarity Network crowing over the Mercenaries 2 delay didn’t go unnoticed.

Josh Resnick, president of Pandemic Studios, took a second to shoot out this quick response about the VSN and their claims that the game’s plot has been made more fictional due to pressure from the group and part owner Bono:

Pandemic Studios never has and never will be intimidated by tyrants.  Our invasion is on schedule: Mercenaries 2 will be released in early 2008.

See what he did there? He aped the story in the game, the whole overthrow-of-the-Venezuelan-government-by-a-drug-lord-turned-dictator dealio. Clever! Personally, I don’t care if it’s set in my house, as long as I can level entire neighborhoods with explosives.