journalism
Critic: Rock Band, Guitar Hero Glorify Parents’ Overrated Rock
1:00PM Stephen Totilo | A music critic at a classy publication recently subjected himself to several dozen hours playing Guitar Hero and Rock Band and now recognises the insidious influence they might have on the youth of America. More »German Mag Claims Ubi Demanded Positive Review On Assassin’s Creed II
12:00PM Owen Good | Computer Bild Spiele of Germany has, on its December cover, a blurb touting an “Assassin’s Creed 2 SKANDAL!” It alleges Ubisoft wanted a score of “very good” before it would turn over a review copy of the game. More »
Sunday Supplement: “a game about nothing, signifying nothing”
9:00AM David Wildgoose | Welcome to your Sunday reservoir of interesting writing about video games. Grab your reading jacket, a cup of coffee and get ready to exercise the brain.
EDGE: Brütal Legend: A Love Story
Chris Dahlen examines Double Fine’s deft characterisation of Ophelia as the emotional fulcrum of Brütal Legend.
Fidgit: Tim Schafer on the finer points of nudity, heavy metal, and Brütal Legend
Tom Chick chats in-depth with Tim Schafer. ‘Nuff said.
Flash of Steel: Decade Feature: 2000 – Sacrifice
Troy Goodfellow revisits the strange and uncomfortable strategy of Shiny’s excellent Sacrifice.
GameCritics: Sans ethics and damn fun? Sega’s Madworld and House of the Dead Overkill
Matthew Kaplan debates whether the “stupefying satisfaction” of a dumb action game can be as valuable as one that is worthy and enlightens.
Vorpal Bunny Ranch: Raydians: Persons of Color
Denis Farr reveals a parable of race relations at the heart of bright and breezy de Blob.
Game Informer Magazine Launches Aussie Edition
10:00AM David Wildgoose | Game Informer is the world’s most read games magazine, with over three million subscribers in the US. Now it’s getting an Australian version. More »
Sunday Supplement: “a kind of domestic reverie”
9:00AM David Wildgoose | Welcome to your Sunday reservoir of interesting writing about video games. Grab your reading jacket, a cup of coffee and get ready to exercise the brain.
Above 49: Instancing Emotion
Nels Anderson acknowleges the emotional pull that fosters camaraderie in Left 4 Dead and ensures its co-operative play works.
Gamasutra: Kill Polygon, Kill: Violence, Psychology, and Video Games
Michael Thomsen examines why we enjoy video game violence and the abstraction of war.
Groping The Elephant: The fallacy of choice
Justin Keverne asserts that the lack of player choice in Uncharted 2 is one of its chief strengths.
Magical Wasteland: The Way to a Man’s Heart
Matthew Burns chews upon the many ways in which food appears in games, as mechanic, metaphor and collectible.
RedKingsDream: IKEA, and the logic of videogame design
Daniel Golding discovers the link between furniture showroom layout and level design flow.
Famitsu Awards Bayonetta A Perfect Score
7:00PM Brian Ashcraft | Japanese game magazine Famitsu has four separate critics score games on a scale of 1-10 with 10 being the best score. The four scores are then tallied, and 40 is perfecto. More »
Sunday Supplement: “all-brawling and all-stealthing”
12:00PM David Wildgoose | Welcome to your Sunday reservoir of interesting writing about video games. Grab your reading jacket, a cup of coffee and get ready to exercise the brain.
Critical Distance: Critical Compilation: Grand Theft Auto IV
Michael Clarkson finds the common threads running through the wealth of – yes – critical writing about Rockstar’s return to Liberty City.
Experience Points: Dead Ends
Jorge Albor reasons why we ought to pay attention when a game permanently kills off a playable character. Part two of the series can be found here.
Gamer Limit: In Defence of Grand Theft Auto IV
James O’Connor examines the way Niko makes you feel guilt in this very personal response to GTA IV.
PopMatters: Asserting Femininity in Super Metroid
LB Jeffries highlights how Super Metroid resonates with maternal metaphors and banishes any idea of Samus’ androgyny.
Red Kings Dream: Arkham Asylum and the space of traumatic memory
Daniel Golding suggests there’s a moment in Arkham Asylum where Batman’s trauma becomes our own.
Newspaper Predicts Bad Things From Modern Warfare 2 Goggle Users
11:40AM Stephen Totilo | Sourcing Internet forums, the UK’s Daily Star informed the world Sunday that the game you may be buying next month has been dubbed “Modern Warfare 2: Peeping Tom Edition”. More »
What Did Gabe Newell Think Of Aussie Modder’s Left 4 Dead Campaign?
9:00AM David Wildgoose | Valve’s Gabe Newell lost a bet with a 19-year-old Australian modder recently. As a result, Gabe jumped on a plane from Seattle to Sydney to check out Joe W-A’s Left 4 Dead campaign. More »