“I was a fool for mentioning video games in the first place,” writes the famed movie critic. “I would never express an opinion on a movie I hadn’t seen.”
Journalists in video games are as diverse and wide ranging as journalists in the real world. Some are action reporters, others prefer to sit down with their subjects and chat. The common thread that ties them all together is their search for the truth. This truth depends on their skills as an observer and actions as a reporter. Good journalism in video games is about how a character develop a story. And there are a few characters here who have epic stories to tell.
Gamers get tons of swag, and we post just about all of it here on Kotaku. But there’s one thing we’ve never shown off.
What did CNN decide to do after covering out-of-print Japanese adult computer game Rapely years after the title was originally released? Follow that up with more blown out of coverage with an expert’s opinion.
In early January, a Japanese news program did a piece on “netoge haijin” or “online game invalids”. A follow-up to that report has appeared, and some believe the segment is fake.
In early January, Nintendo President Satoru Iwata gave an interview with Japan’s second largest newspaper The Asahi Shimbun. The printed article has been a source of dispute.
Apparently! Some people read Japanese game magazines like Famitsu when scans leak early onto the internet. Other people actually buy the print publications. But how many?
My room had a private balcony, a calming view of the Pacific, and beaches a few hundred feet away. Like dozens of guests who stayed at a Santa Barbara resort in October, I was there to play a video game.
A music critic at a classy publication recently subjected himself to several dozen hours playing Guitar Hero and Rock Band and now recognises the insidious influence they might have on the youth of America.