journey

She’d Never Played Video Games, But Wound Up Judging A Game Contest

Most video game-players have someone in their life — an uncle, a parent, a cousin, a co-worker — who just doesn’t play video games. Time and again, we try to poke and prod at those people, to better understand where they’re coming from and more importantly, how they view our favourite pastime/livelihood/obsession/etc.


Journey’s Voices Were A Combination Of Bird Sounds And Human Vocals

Sound design tends to get lost when you’re enjoying a video game. By that I mean it’s the kind of element you don’t actively notice. It makes sense: if sound design is done right it’s probably best you don’t notice it. It should simply be part of a seamless whole, right? Yes, I suppose. But at the same time, it is cool to recognise the folks that work hard on this underappreciated aspect of design. In this great Gamasutra article, Journey’s sound designer Steve Johnson goes in depth on the different types of sounds used in the game, and how he managed to produce those sounds! Interesting stuff.


You Can Totally Pre-Order The Journey Soundtrack (And You Should)

Another post where I talk about how great Journey is? Why not. The soundtrack of thatgamecompany’s Journey was one of the reasons why it managed to affect so many people — it perfectly represents the ‘strangeness’ of the game world, and chimes in subtly at the correct precise times. Now you can buy the soundtrack on CD and thatgamecompany is taking pre-orders now.


Debating The State Of Video Games In 2012

Over at the New York Times, where you can see more and more contributions by Kotaku writers, Yahoo News deputy editor Chris Suellentrop and I just had a conversation about video games. We had been asked by the editors there about the state of gaming, about signs of financial struggles at nearly every major video game company you could name. Just about none of them seemed to be doing as well as they used to. That was the premise.


The Art Of Journey

One of the most startling things about Journey is its art. The scale of the world, the familiarity of the universe contrasted with how alien it feels. Thatgamecompany is releasing an art book, which goes in depth into the processes that go into creating a universe like Journey’s, and to go along with that announcement the team has released a short documentary. If you loved Journey, this is a must watch. The book will most likely also be a must buy.


2012 Has Been A Great Year For A Little To Mean A Lot In Video Games

There isn’t much to Sound Shapes. That’s what makes it great.


A Lovely New Musical Theme From The Composer Of Journey

Even in a banner year for great game music, Austin Wintory’s living, breathing score for Journey stands apart. I’ve been looking forward to seeing what he’s been up to — as it turns out, he’s been working on the soundtrack to Horn, an upcoming game by Phosphor Games (that, yes, will be published by Zynga.)


One Stranger Made A World Of Difference To A 15-Year-Old’s Journey

Since the year before I got married, it’s become an annual ritual, an immutable part of my life. For one week every summer, my husband’s family all get together in a bunch of little apartments down by the beach, on the Outer Banks of North Carolina. The horde of us are about 30 strong, these days, and with the sun and sand and waves, it’s the perfect chance to step away from the worries of the world. That’s where I was last week.


Unfortunately It’s Too Late For You To Play Journey The Way This Guy Played It

Have you ever wished you knew less about a video game before playing it? Commenter Sloopydrew played through ThatGameCompany’s magnificent Journey twice before realising he had missed an important bit of information. Imagine his surprise in today’s episode of Speak Up on Kotaku.


The Joy And Wonder Of A 3-Year-Old Playing Journey

ThatGameCompany’s Journey is a wonderful game, a beautiful experience with universal wonder. The first time I played it, I felt a often felt a sense of childlike wonder.


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