News

What Makes RPG Dialogue Great (And How It Can Go Wrong)

We spend a lot of time watching video game characters talk. Sometimes they’re perched in dimly-lit inns, plotting out their next moves over frosty mugs of Genuine Medieval Ale. Other times they’re exchanging snarky quips between rounds of troll-hunting or alien-squashing. Or sharing awkward pleasantries after robotic sexual encounters.


May 12, 2012
News

Do JRPGs Need To Be Social To Survive?

Some people believe that Japanese role-playing games are meant to be single-player experiences, enjoyed alone in the dim blue light of your living room during marathon binge sessions involving little to no contact with other human beings.


April 14, 2012
News

No, JRPGs Are Not Stale, Old-Fashioned, Archaic, Obsolete, Out Of Touch Rehashes

There’s this idea floating around. I’m sure you’ve heard it. It comes in many forms, most of them obnoxious.

“Japanese role-playing games are archaic and obsolete.” “They’re driven by nostalgia, not innovation.” “They really suck nowadays.” “lol JRPGs.”

It’s all crap.


March 22, 2012
PC

A Magical Hour With Ys: The Oath In Felghana

Currently doing rather well for itself on the Steam bestsellers chart, XSEED’s milk-eyed JRPG Ys: The Oath In Felghana has been recommended to me by various corners of the internet. If you can stand to hear me harp on for a moment, I can tell you a little about it. A little? Well, I only played about 60 minutes of it, but have one hour on me.


October 6, 2010
News

This Indie Game’s Sales Are A Feel-Good Story

When a game from a big publisher sells 26,000 copies, it’s a failure. But when an obscure Japanese role-playing game that’s been localised by three fans sells 26,000 copies, it’s enough to warm the darkest recesses of your heart.


June 1, 2010
In Real Life

When Role-Playing Gets Real

LARP stands for Live Action Role Playing. It’s when someone literally plays the role of a fictional character while gaming. Still confused? Here’s a handy guide to the practice, which depending on the player can be either awesome or creepy.


April 6, 2010
In Real Life

An RPG, Only This Time, Without The Fluff

Role-playing games, Japanese ones especially, can be such long-winded things. They’re far more digestible when you cut out all the fluff and break them down into five-second minigames.


September 9, 2009

Nostalgia Preview: The Winds Of Staying The Same

Nostalgia is a DS role playing game that hearkens back not only to when Final Fantasy VII’s graphics were next-generation, but to an era of steam and airships that never quite existed.


August 24, 2009

LunchTimeWaster: Turn-Based Battle

This flash-game parody of JRPGs perfectly nails every device, trope, conceit and theme of the genre. Hang in there – even if the odds seem ridiculous, someone shows up to give you 200 gold to buy the JRPG sword.


January 27, 2009
In Real Life

Listen To The JRPG Soundtrack Of The JRPG That Doesn’t Exist

JRPGs are a predictable bunch. Spiky-haired youths, big swords, doe-eyed ladies and comic relief that’s either an ethnic minority or a robot. You’ve seen one, you’ve seen ‘em all. Their soundtracks are no different.