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Justify Your Game: MGS4

newVideoPlayer("JustifyMGS4_gawker.flv", 475, 376); Up until this moment, Metal Gear fans and news outlets alike have been eagerly anticipating Kotaku’s Justify segment on MGS4. Because while the game looks to be… OK… a buzzer would (for absolute certain) flush three years of effort down the toilet (and render PS3s everywhere completely useless, shut down most electronic devices within range and boil the seas).

…it’s not our fault.


September 21, 2007
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Justify Your Xbox Holiday Lineup, Takashi Sensui

newVideoPlayer("TakashiSensui_gawker.flv", 475, 376); We gave Takashi Sensui (Microsoft’s General Manager of Xbox) a chance to justify his holiday lineup. And unlike certain tall, bald and highly clonable Sony executives who outright refused, Sensui jumped at the chance to support his company.

During our shoot, either our autofocus went wonky or the booze really started kicking in. Sorry about that, but at least our camera didn’t puke on Sensui’s shoes.


September 20, 2007
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Justify Your Game: Everyday Shooter

newVideoPlayer("JustifyEveryday_gawker.flv", 475, 376); A game named “Everyday Shooter” is begging not to justify itself. It’s the digital equivalent of “Another Restaurant” or “Yet More Toyota Sedans”. I mean, you can’t plan irony like this.


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Justify Your Game: LittleBigPlanet

newVideoPlayer("JustifyLittleBig_gawker.flv", 475, 376); Sometimes, as in the case of LittleBigPlanet, the developers are so nice and their game looks so good that you are praying they can hit the 15-second time limit. But can they?

SPOILER ALERT: You have to watch the clip to find out.


September 18, 2007
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Justify Your Game: Rez

newVideoPlayer("JustifyMiz_gawker.flv", 475, 376); We made Tetsuya Mizuguchi justify his Rez. And if our “Justify Your Game” segment is cruel to English-native Western developers, it’s straight up evil in Japan.