PC

To The Moon Tells A Personal Story In The Language Of Video Games

Video games have a language all their own. It’s a language that most people understand implicitly — concepts like extra lives, levelling up, experience points and boss battles have gone mainstream. That language has begun to seep into other media as well — movies like The Matrix, Source Code, and books like Scott Pilgrim vs. The World all use the language of games to tell stories in fresh, interesting ways.


August 11, 2011
PC

To The Moon Will Most Likely Break Your Heart

Kotaku AU

It’s been a while since I’ve felt so affected by a video game trailer. It could be the concept – travelling through the memories of a dying man to fulfil his last wish – or it could be the execution, with an art style that plays with the nostalgic memories we’ve already created with numerous other 16-bit RPGs. Regardless, To the Moonlooks utterly heartbreaking, and I can’t wait to experience it.