Video games have a language all their own. It’s a language that most people understand implicitly — concepts like extra lives, levelling up, experience points and boss battles have gone mainstream. That language has begun to seep into other media as well — movies like The Matrix, Source Code, and books like Scott Pilgrim vs. The World all use the language of games to tell stories in fresh, interesting ways.
It’s been a while since I’ve felt so affected by a video game trailer. It could be the concept – travelling through the memories of a dying man to fulfil his last wish – or it could be the execution, with an art style that plays with the nostalgic memories we’ve already created with numerous other 16-bit RPGs. Regardless, To the Moonlooks utterly heartbreaking, and I can’t wait to experience it.