kazunori yamauchi

 

racing

Some Guy Just Got His Car Into Gran Turismo

Posted by Luke Plunkett at 8:30 PM on November 13, 2008

Last week, as part of the Specialty Equipment Market Association car show, the sixth Gran Turismo awards went down. They're held to honour some guys who cobble together the very best fancy, custom cars, and the winners are judged by none other than Gran Turismo bossman Kazunori Yamauchi. This year, five cars were honoured amongst the various categories, with JR Rocha picked as the overall winner for his 2007 Infiniti G37. That's it above. For his troubles, Rocha won a lovely custom PS3, and also the honour of having his car made playable in a "future installment of Gran Turismo". Better hope that's GT5 they're talking about. Any more "future" than that and it'll be the only car in the game that can't fly.


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simulation

Yes, Gran Turismo Creator Can Actually Drive

Posted by Brian Ashcraft at 8:00 PM on May 2, 2008


Nice to see that Gran Turismo creator Kazunori Yamauchi isn't pussy footing around. Dude is clearly able to drive. Fast. Here he takes to the wheel of the new Nissan GT-R and pushes it upwards of 190 mph. This is exactly the person you want making your realistic racing simulators.

Gran Turismo Creator [Auoblog]

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real world

Gran Turismo Trying To Catch Hollywood

Posted by Brian Ashcraft at 9:00 PM on April 4, 2008

Hollywood still has the edge. As pretty as those Gran Turismo games are (and they're pretty pretty), they're not as nice looking as CG in movies. Series creator Kazunori Yamauchi is rarin' to change that. He's already thinking of stuff that's not even possible on the PS3. Says Yamauchi:

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playstation 3

Gran Turismo 5 Prologue May Get Downloadable Damage As Early As Fall

Posted by Michael McWhertor at 1:20 PM on April 4, 2008

The gang at Polyphony Digital has been talking up—and failing to deliver—car damage in Gran Turismo for what seems like forever. We know it's coming someday, it's just that Kazunori Yamauchi told us it was coming with Gran Turismo 5 Prologue when we talked to him at Games Convention. Didn't happen, though.

According to an interview with IGN, it may still be en route, via a software update. And it may be coming as soon as this spring. We will, of course, believe it when we see it.

Gran Turismo 5 Prologue gets Smashed [IGN]

Gran Turismo 5 Prologue To Feature Car Damage, Improved AI, Better Physics

Posted by Michael McWhertor at 6:20 AM on August 25, 2007

gt5_ps3_screenshots_10.jpgWe just had a chance to sit down with Gran Turismo series creator Kazunori Yamauchi to not only watch the Polyphony Digital president play some expert-level Gran Turismo 5 Prologue, but catch up on how the teaser version of Gran Turismo 5 will play. The early taste of the first proper PLAYSTATION 3 release will feature a number of firsts, including online play, damage effects for cars, and fully modelled interiors.

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Gran Turismo 5 Dated For Japan

Posted by Luke Plunkett at 11:20 PM on August 13, 2007

mrgt.jpgThink GT5 is still awhiles off? Quit your thinking, it's not good for you. Stick to listening. Listen to Kazunori Yamauchi, for example, who reckons the game will be out in Japan by next summer. Around July-ish. Which if precedent is anything to go by (and it normally is, that's why they call it precedent), we can expect an American release by next Christmas and a PAL release in...what, 2009? And that's if everything goes according to plan. Which, it being Gran Turismo, it probably won't.
Gran Turismo 5 next July [Eurogamer]