Kellee Santiago is president and co-founder of thatgamecompany, which released Journey last week. Its previous game, Flower, is a featured, playable game at the Smithsonian American Art Museum’s new exhibit The Art of Video Games, which opened this weekend.
Gaming Angel’s founder Trina Schwimmer’s list of women in games includes 10 people who have helped change the game industry from the inside. While it’s not all inclusive, it is a very sound list.
What obsessions plague our top independent game designers today? What theories keep them up at night? What possibilities blow their minds, challenge their presumptions and make them sound like a bunch of philosophical hippies after two bottles of ice wine and carton of black bean hummus?
Kellee Santiago (fl0w), Jon Mak (Everyday Shooter) and Pekko Koskinen (LudoCraft) told us of their obsessions during our first session of GDC’s Independent Games Summit. And these simple ideas that make their minds spin forced us rethink games a bit as well.