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From Flower To Journey And Beyond: Kellee Santiago Of thatgamecompany

Kellee Santiago is president and co-founder of thatgamecompany, which released Journey last week. Its previous game, Flower, is a featured, playable game at the Smithsonian American Art Museum’s new exhibit The Art of Video Games, which opened this weekend.


January 2, 2010

The 10 Most Influential Women In Games Of The Past Decade

Gaming Angel’s founder Trina Schwimmer’s list of women in games includes 10 people who have helped change the game industry from the inside. While it’s not all inclusive, it is a very sound list.


October 10, 2009

When The Going Gets Tough…Let The Game Play Itself

Like many younger brothers I had a contentious relationship with my older brother. We butted heads, fought, lied, accused each other of unimaginable atrocities and genuinely despised one another — while secretly caring deeply what the other thought.


February 19, 2008
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Obsession In Game Design

What obsessions plague our top independent game designers today? What theories keep them up at night? What possibilities blow their minds, challenge their presumptions and make them sound like a bunch of philosophical hippies after two bottles of ice wine and carton of black bean hummus?

Kellee Santiago (fl0w), Jon Mak (Everyday Shooter) and Pekko Koskinen (LudoCraft) told us of their obsessions during our first session of GDC’s Independent Games Summit. And these simple ideas that make their minds spin forced us rethink games a bit as well.