When you first spin up BioShock Infinite later this year don’t expect to see the recently-announced retro-difficult 1999 mode on the main menu. That’s because it’s so tough Ken Levine doesn’t want “the non old-school, hardcore gamer” stumbling into it. More »
Our friends over at Unwinnable have posted the unforgettable story of “The Rapture of Ken Levine.” What does the Bioshock creator enjoy even more than talking about his latest game? Delicious frozen yogurt, as it turns out. They’ve got the pics to prove it.
The BioShock movie isn’t happening. Blame the special effects, blame the water, blame Hollywood. Whatever. It’s Dead. More »
Once upon a time, Hollywood was hot to trot on BioShock. Now? Less so. Making movies — especially ones that take place underwater — are expensive. More »
Irrational Interviews is by far my favourite gaming podcast. Studio head and creator of Bioshock Ken Levine brings in guests, typically creative people working in other mediums, and they discuss their own processes. This time Guillermo del Toro is on the show and it may be the best episode yet. Expanding on his work with Volition on the upcoming horror game Insane, Del Toro discussed his thoughts on game narrative which, according to him, has its “own f**king set of rules”! More »
Let’s watch how one of the in-game scenes from BioShock Infinite was made, from storyboards to final version, shall we? Your narrator is BioShock creative director Ken Levine. More »