PC

Evil Robot George Washington Is One Of BioShock Infinite’s Big Villains

Meet the motorised Patriot. This creepy, Washington-faced automaton will try to mow you down with his gatling gun in the first-person shooter BioShock Infinite, which will be out October 16 for PlayStation 3, Xbox 360 and PC.


March 2, 2012
PC

BioShock Infinite Plunges Out Of The Sky October 16

The wait for Ken Levine’s game now has a definitive conclusion, as Irrational Games and 2K announce an October 16 release date for BioShock Infinite in North America, with an international release October 19. Apparently it takes three days for a flying city full of maniacs to cross the Atlantic.


January 24, 2012
PC

Average Gamers Are Going To Hate BioShock Infinite’s 1999 Mode

When you first spin up BioShock Infinite later this year don’t expect to see the recently-announced retro-difficult 1999 mode on the main menu. That’s because it’s so tough Ken Levine doesn’t want “the non old-school, hardcore gamer” stumbling into it.


January 10, 2012
In Real Life

The Saga Of Ken Levine And The E3 Ice Cream

Our friends over at Unwinnable have posted the unforgettable story of “The Rapture of Ken Levine.” What does the Bioshock creator enjoy even more than talking about his latest game? Delicious frozen yogurt, as it turns out. They’ve got the pics to prove it.


November 26, 2011
In Real Life

"If Hollywood Won’t Make A BioShock Movie…"

The BioShock movie isn’t happening. Blame the special effects, blame the water, blame Hollywood. Whatever. It’s Dead.


November 15, 2011
News

BioShock Movie? Meh…

Once upon a time, Hollywood was hot to trot on BioShock. Now? Less so. Making movies — especially ones that take place underwater — are expensive.


November 1, 2011
In Real Life

Del Toro: Game Narratives Have Their ‘Own F**king Set Of Rules!’

Kotaku AU

Irrational Interviews is by far my favourite gaming podcast. Studio head and creator of Bioshock Ken Levine brings in guests, typically creative people working in other mediums, and they discuss their own processes. This time Guillermo del Toro is on the show and it may be the best episode yet. Expanding on his work with Volition on the upcoming horror game Insane, Del Toro discussed his thoughts on game narrative which, according to him, has its “own f**king set of rules”!


October 28, 2011
News

How BioShock Infinite Is Influenced By Occupy Wall Street

While BioShock Infinite is due for release next year, the game’s story still is undergoing change, says the series’ creator Ken Levine. And if nothing else, the Occupy Wall Street protests going on in New York (and elsewhere) serve as an affirmation to him in how he’s scripted the motivations and temperament of the Vox Populi movement in Infinite‘s airborne dystopia of Columbia.


August 29, 2011
PC

The Evolution Of A BioShock Infinite Scene, In Two Minutes

Let’s watch how one of the in-game scenes from BioShock Infinite was made, from storyboards to final version, shall we? Your narrator is BioShock creative director Ken Levine.


August 28, 2011
News

Liveblogging The Bioshock: Infinite Panel At PAX 2011

Ken Levine, the mind behind BioShock will anchor a panel alongside Troy Baker and Courtney Draper, the two lead voice actors in BioShock Infinite, beginning momentarily at PAX 2011. Won’t you join Kotaku’s Stephen Totilo as he liveblogs the discussion? There’s bound to be news on one of 2012′s most anticipated games.