Kid Icarus: Uprising as a game? Very good. Kid Icarus: Uprising as a thing to put on a stand? Eh…
How much to we value weirdness? How much weight do we place on eccentricity? There are so many video games that are essentially retreads of the same old tired space; it can feel so nice to see a game that, even while following the same basic formulas as its brethren, does so with enthusiastic weirdness.
Nintendo published a new trailer for the 3DS title Kid Icarus: Uprising a couple days ago.
According to game designer Masahiro Sakurai, Uprising is finished — or, as they say in the game industry, “it’s gone gold”. Read Kotaku impressions of this “gaudy, goofy, surprisingly hardcore shoot-’em-up”.
When Nintendo announced Kid Icarus: Uprising at last year’s E3, I remember the enthusiastic response from the crowd. “Hooray!” they said. “A new Kid Icarus game!”
I…just…you know…sigh. Whatever. Stuff like this won’t stop anyone from buying Kid Icarus on 3DS. But stuff like this does make me wonder who the hell is getting paid to make pointless decisions like this.