Top Stories kinect
- What Xbox One Games Gain And Lose With The New Kinect-Free Option
- The Aussie Studio Using Kinect Hacks For Low-Cost Motion Capture
- The Internet Reacts To Kinect-Free Xbox One
- Why Xbox One's Kinect Won't be Hal 2.0
- Motion Controls, The Most Popular And Most Broken Idea Gaming Ever Had
- Why I'm A Little Bit Worried About Kinect
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We’re currently in the third week of our Shape Up Xbox One Challenge and things are starting to heat up. Last night, Chris and Mark took some time out from the Quest Mode to battle each other in the game’s grueling push-up challenge. Here is the video.
Ubisoft‘s Shape Up is a new fitness game for Xbox One that promises to take the “work” out of workouts (it says here). It uses the Kinect motion-sensor to accurately track your movements as you jump, squat and flail your way through assorted exercise challenges. Over the next four weeks, Kotaku’s Mark Serrels and Lifehacker’s Chris Jager will be taking on the game and each other in a bid to get fighting fit for summer. This is going to get painful, isn’t it?
But only if you want to use Kinect.
It’s been ages since I’ve exercised this much control over the music in a rhythm game, and I’ve never felt so sore after doing it.
Now, here’s some Kinect functionality that I wouldn’t mind in a video game. I could’ve used this when I reviewed that awful Steel Battalion game a while back.