Bethesda has released a full list of voice commands that will be supported in Skyrim‘s Kinect patch, which comes out tomorrow for Xbox 360.
Skyrim’s Kinect update will go live tomorrow, Bethesda said this afternoon on its blog. The publisher will also announce the first downloadable content pack for its popular role-playing game, although VP of Marketing Pete Hines warned that we’ll only hear a “tidbit” of information about the upcoming DLC.
Kinect Joy Ride was a casual racing game released at launch with Kinect in 2010, and it didn’t wow critics. (“Joy Ride might be the equivalent of a new word for spaghetti,” wrote Stephen Totilo. “The old one’s fine.”) Gamers especially didn’t care for standing up as they approximate the steering-wheel controls, something they felt was more intuitive if they were sitting down.
Announced back in March, the Xbox Live port of Dragon’s Lair was dated for May 18 by Microsoft yesterday. The game will feature Kinect support, allowing you to jump out of the way of the Lizard King and dodge the columns on the mechanical horse, if you so prefer. Digital Leisure is handling the port and the Kinect support.
Demographic projections. Drip-feed PR. Invoking the name of popular, established games to create interest in new ones. It’s the cold calculus of marketing, also known as everything you hate about modern day video games. Want to know how it works? Here’s a leaked marketing plan from Sega that lays bare the marketing strategy for a recent, terrible release.
When I first played Diabolical Pitch, it was at the Tokyo Game Show 2011. There at the Microsoft booth, I played this Kinect title in two-player coop mode with a beautiful Japanese booth babe. I had a lot of fun.
Majesco has tonight unveiled a teaser trailer for an upcoming game called NBA Baller Beats. It is… look, just watch the clip.
And what’s more, it looks awesome, because instead of just asking players to dance to pop music or sing like a teenage girl, it’s asking you to pop, lock and boogaloo your way to awesomeness.