Kinetic Dissonance

The Problem With Microsoft’s New Way To Play Video Games

2:00AM November 2, 2010 | Brian Crecente

When Xbox 360′s controller-free Kinect add-on hits stores later this week it has the potential to redefine gaming in ways even the Nintendo Wii hasn’t yet done. It could just as easily fall flat on its face. More »


Motion Control In Gaming: Rationalising A New Dissonance

2:00AM February 23, 2010 | Brian Crecente

Everything changed in 2001, the year Nintendo decided that the future of gaming didn’t lie in faster processors and photorealistic images, but in interaction. More »