In a week filled with video-game related drama, one of the main stages has starred 38 Studios. The developer, based in Providence, Rhode Island, is evidently out of money, and can’t repay their loans. Worse, the loan in question was from the state of Rhode Island, potentially leaving taxpayers footing the bill for incomplete MMO development. So with the situation changing almost hourly, here’s everything we know about the saga of 38 Studios.
Curt Schilling’s 38 Studios, who have been mired in financial troubles lately, have successfully repaid $US1.125 million of their $US75 million debt to Rhode Island after withholding pay from employees.
Downloadable content. Everyone hates it — but everyone buys it. Yes, even you in the comments, smart guy. Here’s a look at the latest package of extensions and pre-order bonuses designed to crowbar the last dollar out of your wallet. Can you still respect yourself if you buy it?
I did a strange thing over the weekend. I had nothing to do but sit in the house all day feeling sorry for myself, so I did what any self respecting human being would do — I played a stupid amount of Skyrim. But it got me to wondering — should I have given Kingdoms of Amalur a try instead?
With the game out this week, now’s as good a time as any to look at some concept art from Kingdoms of Amalur: Reckoning.
A diverse, if fleeting, look at the characters, locations, combat and activities for EA’s upcoming Kingdoms of Amalur: Reckoning. The MMO-now-singleplayer RPG in development 38 Studios is shaping up nicely — it even has the mandatory lock-picking mini game. Still, it’s hard not to be wary of its transformation from MMO to solo affair; I’ve collected enough pig livers to last me a lifetime.
Mega-publisher EA tends to publish interesting, unsafe bets in February. In 2009, they released Dante’s Inferno; in 2010, Bulletstorm. Today the company said Kingdoms of Amalur: Reckoning, a promising singleplayer action RPG of unusual pedigree, will hit February 7, 2012.
I don’t mean that Fable is for kids. I just mean that this game is giving off a very Fable vibe with its colour palette, magic and designs. Only, instead of cute people with big boots, there are angry knights stabbing anything that moves.