Koji Igarashi

Is Harmony Of Despair A New Castlevania Adventure?

7:40AM April 17, 2010 | Michael McWhertor

While developer Mercury Steam and Hideo Kojima whip up an all-new Castlevania console adventure in Lords of Shadow, what is the core Castlevania team up to? Maybe Castlevania: Harmony of Despair? More »


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Have A Closer Look At Castlevania ReBirth

6:00PM October 22, 2009 | Brian Ashcraft

Konami’s exhumation of Game Boy classic Castlevania: The Adventure will arrive in Japan on October 27 on WiiWare. Last we saw of the game was a crummy snapshot of screens in Famitsu. More »


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Castlevania’s Igarashi Involved In WiiWare Rebirth, Secret Stuff

6:00AM October 17, 2009 | Stephen Totilo

In the summer, we reported that long-time Castlevania developer Koji Igarashi, absent during the franchise’s appearance during E3, was still at Konami, involved in a project that would emerge at Tokyo Game Show. That didn’t come to pass. More »


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Castlevania Icon Koji Igarashi Still At Konami, Working On New Project

5:40AM July 25, 2009 | Stephen Totilo

At E3, it was legendary Metal Gear developer Hideo Kojima who took the stage to announce his oversight of the next Castlevania game, not the man long associated with the series. Today, series publisher Konami addressed that curiosity with Kotaku. More »


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Kojima Productions? Here To Help

10:00PM July 1, 2009 | Brian Ashcraft

At E3, it was announced that Metal Gear Solid developers Kojima Productions would be helping with Castlevania: Lords of Shadow. But Kojima Productions isn’t developing the game — that duty belongs to Madrid-based MercurySteam Entertainment. More »


Whip It With This Castlevania: Lord Of Shadow Trailer

12:00PM June 4, 2009 | Brian Ashcraft

Metal Gear creator Hideo Kojima has taken the reigns of the Castlevania series from fellow Konami designer Koji Igarashi for the series’ latest title Lords of Shadow. More »


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Koji Igarashi: Precise Movements Hard When Waving Something Around

6:00PM October 23, 2008 | Brian Ashcraft

Fighting games are about timing. These games are razor sharp, competitive. Konami’s Wii fighter Castlevania Judgement is different: It’s not really about timing and the input isn’t so important. It’s as sharp as a bowling ball. Lead Castlevania Konami Koji Igarashi explains:

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Konami Whips Up Castlevania For Xbox 360, PS3

9:40PM October 10, 2008 | Michael McWhertor

Konami has both Castlevania: Order of Ecclesia and Castlevania Judgment on display at Tokyo Game Show this year, but it brought a tiny, tiny bit more with it, just to start messing with our heads. A new Castlevania has been announced for the Xbox 360 and PlayStation 3… at some point in the future. That is absolutely all that we know at this point, as both Konami reps and series lead Koji Igarashi are being mum on what we can expect.

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Koji Igarashi Tries To Explain Castlevania Judgement Hate

3:00PM July 24, 2008 | Brian Ashcraft

Konami’s Koji Igarashi is the Castlevania guy. And when fans play a Castlevania game, they know, more or less, what they are getting themselves into. But Castlevania Judgement is different! It’s a fighter, but now. And the early buzz around the game hasn’t been so hot. Why does Igarashi think that is?

When you have a franchise like this, that’s become popular in a certain type of game style and you change that so drastically, I understand the responses is going to be negative… I also felt a lot of the response was, I guess, unjustified in the sense that they based their [response]on just hearing about it or maybe seeing a couple of screen shots and making a whole assumption.

Insert Igarashi sad face.

Koji Igarashi Calls ‘Castlevania Judgment’ Fan Criticism ‘Unjustified’ [Multiplayer][Pic]

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Wii Castlevania Revealed! It’s A Fighting Game?

9:40AM June 27, 2008 | Michael McWhertor

According to GoNintendo, the latest issue of Nintendo Power reveals the proud return of the Castlevania series to consoles. Castlevania Judgment is, believe it or not, a 3D fighter, pitting classic characters from throughout the series against each other in mortal combat. Yes, not at all the exact opposite of what Castlevania fans have been asking for.

GoNintendo’s report from the mag hints at appearances from characters like Simon Belmont and Alucard, the use of sub-weapons like holy water and boomerangs, and (surprise!) motion controls.

Odd, yes, but while Konami may not be known for its fighting games — outside of Yie Ar Kung Fu — it had dabbled in 3D fighters when they were in their heyday. It was also responsible for one-third of the line-up Dream Mix TV World Fighters, a Japan-only fighting game that featured Simon Belmont and Solid Snake and was terrible.

Nintendo Power reveals Castlevania Judgement for Wii…a 3d fighter?! [GoNintendo]

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