Unlike the Konami of the day, which relies almost entirely on milking a couple of key franchises and selling mobile games in Japan, the Konami of the 1980s was a more exciting company. You could say, in fact, they were jammin.
Konami came close to a satisfying 3D Castlevania experience with Lord of Shadows, it was missing a certain something. Something that Nick “Nario” Hagman found in Minecraft by recreating the entire original game, block-by-block.