PC

Laggy Visit To Battlefield 3′s Massive Caspian Border

The second map being unlocked for Battlefield 3‘s open beta is Caspian Border, a massive 64-player conquest map filled with planes, jeeps, and if you get the right server, tons of lag.


July 4, 2011
News

Space Station Internet Too Slow For Online Video Games

Regarding life in space, everyone has three questions: How do you poop, has anyone screwed, and can you play video games up there. Alright, maybe the first two are more commonly asked, but we have an answer to the third question now.


March 10, 2011
In Real Life

Lag Is Even More Frustrating In Real Life

Artist Guy Collins tackles the concept of online latency issues leaking into the real world in Lag, the animated movie. Hopefully it’ll load okay for you folks.


February 8, 2011
News

Marvel Vs Capcom 3 Has ‘Lag’ Training

Kotaku AU

Ask most producers about lag in online play, regardless of genre, and most will give the regular stock answers – we’ve optimised the online experience… smooth as possible… etc, etc. But living in Australia, online performance is a real concern.


July 30, 2010
News

EVE Solicits Player Support, Players Solicit Lag Fix

When EVE Online developer CCP games asked players to cast a vote for the game in the European Games Award, the response was overwhelming: fix the game first.


November 25, 2009
News

Tekken 6 Online Play Less Of A Turkey On Thursday

If you’ve got any strength left to hold a controller after gorging yourself on Thanksgiving, why not hop online to give the eagerly-awaited Tekken 6 lag patch a spin?


November 13, 2009
In Real Life

Let’s All Play Modern Warfare 2

Kotaku AU

Yep, we know you’re all experiencing problems with the new matchmaking system built into Modern Warfare 2. Maybe it’s working OK for US gamers, but it has been a nightmare for any Aussies trying to join a game without being killed by lag. So what to do?


September 8, 2009
News

Blizzard “Looking Into” Aussie StarCraft II Servers

Kotaku AU

That’s the word, according to Blizzard’s Rob Pardo. They’re “looking into” it, although there is nothing to announce right now.


December 7, 2007
Uncategorized

Internode Proxy May Improve World of Warcraft Lag

Kotaku AU

The 2.3 update to Blizzard’s frightfully popular MMO World of Warcraft might have brought with it a nasty case of the high pings.

While latency for the online RPG usually varies between 200-500ms for Australian players, the higher end of this spectrum has been getting more of a workout than usual, according to user reports over at Oz telecommunications and ISP news site Whirlpool.

Adelaide-based ISP Internode believes the problem lies with various changes Blizzard made to the protocols used by WoW to communicate between the client and server.

With Blizzard apparently lacking the motivation to address the problem, Internode has come up with its own solution, in the form of a proxy.