lair

Features

A Reporter’s Recollection Of Factor 5

8:00AM Stephen Totilo | The closing of Factor 5 today is sure to affect many developers and gamers. With the studio shuttered, I’d like to share my experiences with it as a gamer and reporter. More »
News

Factor 5 Officially Shuttered

12:20AM Mike Fahey | There were layoffs and rumours of studio closings, but now it’s finally confirmed. According to the company website, the San Rafael-based Factor 5 studio has officially closed its doors. More »
News

What Factor 5’s Superman Once Looked Like…

11:40AM Michael McWhertor | Lair and Rogue Squadron developer Factor 5 was hard at work on a Superman video game before it contracted a near-fatal case of Brash Entertainment Publishing Agreement Syndrome. This is what that game looked like. More »
Rumours

Rumour: Factor 5 Sacks Half Its Staff

11:00AM Michael McWhertor | Lair developer Factor 5 was hit with layoffs today, cutting its staff in half after letting go a reported thirty-seven employees. Edge cites a “well placed source” who confirms the developer’s recently publicised money woes. More »
News

Rumour: Lair Dev Out Of Funding, Can’t Pay Employees

11:00AM Michael McWhertor | Lair developer Factor 5 may be the latest to face harsh economic realities, according to a blog from one of its employees. Citing insufficient funding, Factor 5 allegedly had to put one unannounced project on hold. More »

Lair Wises Up, Gets Analogue Controls

5:30PM Luke Plunkett | Poor Lair. Looked gorgeous, but, yeah. You know. Controls. Sucky. Well, the rumour that was so good it turned up twice in February has been confirmed by Sony, with a Lair patch due in Japan on April 17 adding the option of analogue controls for the much-maligned shooter. I know what you’re going to say next. “Who gives a rat’s arse? It’s too late”. And sure, on one hand, you may be right. On the other, though…this might bump the game from a C to a B- on your ratings scale. Which would mean picking it up on the cheap (and pretty soon, it’s gonna be cheap) wouldn’t be the stupidest thing you did this year. Analog Controls Coming to Lair [IGN] More »

Lair Analog Patch Confirmed?

2:40AM Mike Fahey | Often rumoured and much desired, Doug Allen from the IGN Blogs has reportedly gotten his hands on the analog controls for Factor 5’s much-maligned PlayStation 3 game Lair, and claims they are the bomb – quite possibly the bomb diggity. I played it and Holy shit; Greg needs to give them a new score. It was kind of clear that Factor 5 put in the extra effort a little begrudgingly, but the results were amazing. This might push me over the edge into the “must buy PS3″ territory. I also mentioned Greg Miller’s name, and the Factor 5 guys burned a hole through my skull with their looks of hatred. I think they’ll be alright once the patch is out for a while though. Sounds good to me, though since this is just a guy in a blog post we’re going to have to chalk this up as a rumour right now. Why no official confirmation yet? With all the new stuff to look at, who is going to drop by the Lair kiosk? GDC 2008 Crazy Shit Report #1 [DugBuzz's IGN Blog - Via QJ.net] More »

Lair Score Wins IFMCA Award

9:00AM Mike Fahey | The International Film Music Critics Association have announced their 2007 award winners, and this year sees the debut of their Best Original Score for a Video Game or Interactive Media award, which recognizes the increasing importance of music in gaming and gaming as an entertainment medium. This year’s winner is John Debney for the wonderful score to Lar for the PlayStation 3. While I didn’t spend much time with the game myself, the music did indeed stand out, to the point where I thought it was a bit wasted on the game. If you’d like to hear this award-winning music without having to shell out $US 59.99 for a game hardly worth $US 59.99, then hit up iTunes, where the whole shebang can be yours for $US 9.99. 2007 AWARD WINNERS ANNOUNCED BY INTL FILM MUSIC CRITICS ASSOCIATION [Film Music Magazine] More »

Factor 5 To Tweak Lair Controls?

3:49PM Luke Plunkett | In between trying to convince IGN that the only people who found Lair’s controls to be woeful were “hardcore” gamers, Factor 5 boss Julian Eggebrecht raises the possibility that those same controls might be tweaked in a future update for the title: If we find a chance in the future that would bring Lair to the audience which didn’t get any access, that would be fantastic. I can’t say anything quite yet, but there might be something in the works there. We might have a chance yet to bring those back to the table and hopefully, if that should happen, they would give the game a second chance. Now, he might be talking about “doing a Capcom” and bringing it to the Wii, but since their Wii game is all-new, that’s doubtful. No, he’s probably talking about a patch or the PS3 Greatest Hits/Platinum re-release coming bundled with the option of stick controls. Or both! Lair 2.0 on the Way? [IGN] More »
News

Lair Developer Goes To Wii

8:40AM Kotaku US Edition | Factor 5’s Lair wasn’t exactly the most well received of PlayStation 3 games, despite its often-pretty graphics. It was generally blasted for inaccurate SIXAXIS control, unreliable SIXAXIS control and craptastic SIXAXIS control, among a few other things we don’t remember. According to a report from IGN, the team has decided to give game development and motion control a go on another platform, bringing an unnamed game to the Wii. F5 boss man Julian Eggebrecht told the outlet that the team is hard at work on something that’s not for the Virtual Console and not running on GameCube era Star Wars Rogue Squadron tech, with IGN believing that it’s not a waggle-filled PilotWings sequel. So what is it, if it’s not all that? Could it be that 3D Turrican update Eggebrecht hinted at to Gamasutra last Spring? With all those Turrican ratings popping up on the ESRB lately, we wouldn’t be surprised. In fact, delighted might a good word. Official: Factor 5 Back on Wii [IGN] More »