The maker of massively multiplayer online games Star Wars Galaxies and Everquest is making cuts this week, eliminating “just over 4 per cent of its full-time workforce,” Sony Online Entertainment reps tell Kotaku.
The makers of the post-apocalyptic MMO Fallen Earth lost 75 percent of their workforce in a steep “restructuring” put into effect yesterday. The studio is down to 28 employees from 110.
Krome Studios has confirmed it has eliminated an unspecified number of positions at the Brisbane, Melbourne and Adelaide-based development studio amid rumours it has lost a major game deal with LucasArts.
Staff cuts may have struck Sega London and San Francisco today, as an email from Corporate Operations Officer Masanao Maeda informing employees of the termination of a combined 74 positions between the two locations.
Prototype developer Radical Entertainment isn’t the only studio rumoured to get the axe from parent company Activision today. Sources close to and within developers Neversoft (Guitar Hero) and Luxoflux (Transformers: Revenge of the Fallen) and also being gutted.
According to the third annual Game Developer Census, game industry employment in North America has risen slightly in 2009, due in part to new Canadian studios and a rise in social and online gaming developers.
Sony Computer Entertainment America is consolidating its two QA groups in one location, meaning 30 staff positions are being sent from the Bay Area to San Diego, Calif., and we hear another 100 contract positions were affected.