legendary

 

industry news

Legendary Backstory Revealed In Graphic Novel

Posted by Stuart Houghton at 9:20 AM on November 1, 2008

Spark Unlimited's fantasy action game Legendary has become a graphic novel (like a comic only you get to stroke your chin and go 'hmmm' while you read it) available now from indie publisher Top Cow Productions.


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industry news

SouthPeak Devours Gamecock

Posted by Mike Fahey at 4:40 AM on October 15, 2008

Whoa, I didn't even know SouthPeak Interactive swung that way, but apparently they've been Gamecock-hungry for quite some time and aren't too proud to pay for it. SouthPeak today announces that they have acquired wild-and-crazy Gamecock Media Group. 'Cock head Mike Wilson swells with excitement.

"We are thrilled to be joining forces with SouthPeak to continue to bring great original titles from independent developers to market with a stronger sales and distribution reach," said Mike Wilson, CEO of Gamecock. "We have followed each other's progress closely over the last two years, and combining our team with theirs results in a very strong and well-rounded force in the market."


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action

Legendary Achievements And Legendary Screens

Posted by Mike Fahey at 3:30 AM on October 9, 2008

Gamecock's modern-day mythological shooter Legendary is only a few short weeks from it's October 21st release on the Xbox 360, and the company has revealed the list of achievements players can hope to unlock while fighting the forces of awesome in New York City. Pretty standard stuff, really...compete 200 multiplayer matches, complete the game on each difficulty, etc., though there are a few gems, such as "DouBull TrouBull - Survive the double-Minotaur attack and terrible Achievement pun in Episode 8." They've also dropped some new screenshots, which of course is where the real action is. Check out the galery below, or hit the jump for the full list!


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industry news

Legendary Hands On - Epic Moments

Posted by Mike Fahey at 3:00 AM on August 27, 2008

My first real "wow" moment at the Games Convention in Leipzig came when a griffin threw a taxi at me. Mind you it could have been a roc - I'm not exactly up to date on my mythical birds, but whatever it was it was impressive. It was exactly the sort of epic moment you'd expect from a game called Legendary, and after playing through a good 15 minutes of the beginning of the PC version I can see why they decided to remove "The Box" from the title. The box is nice and all, but what comes out of it is much more impressive.

The game starts out with the protagonist Charles Deckard at a museum, about to insert a mystical key into a mystical box...well, the magical box. The one you don't want to open? Yeah, he opens it, and in return it brands his hand with a mystic rune and unleashes doom upon the human race as we know it. It's a damn good thing that box came with that branding featuring, allowing the bearer to absorb mystical energy in order to heal himself, hurt mythical beasts, and solve puzzles, because otherwise we'd be completely screwed. Let's hear it for escape clauses!

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industry news

Legendary: Behind the Scenes

Posted by Brian Crecente at 10:20 AM on August 16, 2008


Legendary has been in development now for more than three years by a team at Spark Unlimited (not the same ones who did Turning Point). With a little more than a month left before the Sept. 30 ship date for the Playstation and Xbox 360 (the game hits PC on Nov. 4) I'm posting this look at all three Legendary Behind the Scenes videos.

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industry news

Legendary Gets Release Date, Preorder Bonus, Graphic Novel

Posted by Mike Fahey at 9:20 AM on August 2, 2008

Gamers eagerly awaiting the chance to chop off a werewolf's head in the middle of an annihilated New York City will be getting their chance next month, as Gamecock Media Group announces a September 30th release date for Spark Unlimited's fantasy horror shooter. Along with the release date comes news of the pre-order bonus, an attractive Legendary art book, complete with a DVD filled with trailers, behind the scenes looks, and general eye candy.

Even more exciting that the art book, Spark Unlimited is also releasing a 96 page graphic novel detailing Deckard's fight against the Black Order, written by none other than Legendary comic book writer Mark Waid. See what I did there? It's a double meaning. Accentuated with a capital letter. Is the weekend here yet? Look for the graphic novel to hit around the same time as the game. Look for the box art after the jump!

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xbox 360

Legendary Werewolves Evoke Childhood Nightmares

Posted by Mike Fahey at 2:40 AM on June 14, 2008

Back when I was but a wee child I would have nightmares about werewolves. I'd be in a secluded area somewhere in the woods, and I would hear a sound in the distance. I would turn to look, and there, silhouetted in the moonlight, would be a twisted, lupine form. Slowly the form would turn, and lightning would flash, a snarling face looking my way only to disappear in the blink of an eye.

I mention this because the werewolves in this latest batch of screens from Spark Unlimited's PS3, Xbox 360, and PC game Legendary (formerly Legendary: The Box) look exactly like the ones I used to have nightmares about. Could be time for a little virtual catharsis.

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first person shooter

Legendary Info Dump

Posted by Tori Floyd at 1:00 PM on March 14, 2008

For those of you who have grown weary of the typical WWII or sci-fi shooter, EIEIO's Legendary may be the answer to your prayers. After unwittingly opening Pandora's box, the thief Deckard is the only one who can seal it again, and he faces many nasty, gnarly creatures along the way. Feast your eyes on this collection of gameplay, screenshots, and concept art - much like the werewolves and slew of other monsters will soon be feasting on your head.

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industry news

Gamecock's Release Schedule Hits

Posted by Kotaku US Edition at 4:00 AM on January 16, 2008

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Earlier today Gamecock announced that their annual mini-con, EIEIO, was moving from California to Texas to coincide with South By Southwest. While the company only has only brought two titles to market so far, they have a ton in the wings. Here's how things official stand with their upcoming games, from Mushrooms to Insects:

Pirates Vs Ninjas Dodgeball XBLA - Feb
Insecticide DS - 2/26
Insecticide Episodes 1 & 2 (Downloadable PC Episodic) - March and April
Hail to the Chimp - May
Mushroom Men:Rise of the Fungi DS - June
Legendary PC Next Gen Consoles - Summer
Mushroom Men:The Spore Wars Wii - Fall
Sabotage 360/PC - Fall
Dungeon Hero 360/PC - Spring 09
Section 8 Next Gen Console/PC - Summer 09