industry news
Square Enix Brings LostWinds To Japan
Posted by Mike Fahey at 4:00 AM on November 20, 2008

Square Enix's newfound love of Western developers bears new fruit as European developer Frontier Developments announces that the Japanese publisher will be publishing their critically-acclaimed WiiWare title LostWinds in Japan and Asia.
"Square Enix is a very successful, development-led organisation with a total commitment to quality," said David Braben, Frontier's Chairman and founder. "Frontier shares those same core ideals and we are very pleased to be doing business together. Square Enix's strength in Japan will give LostWinds the chance to shine there, as it has done elsewhere."

Wow. That. Was. Fast. It's been out for, oh, a day, and already a LostWinds sequel is on the way. If you pop on over to Frontier Development's website, and scroll down to the bottom of the page, you'll be greeted by the following message:
You want advance notice for your WiiWare games?
The newly launched in North America Nintendo Channel shows off the first batch of WiiWare titles to hit Western shores, revealing potential pricing on at least one of the debut games. The initial quintet of potential WiiWare releases—revealed by way of the "What Is WiiWare?" video—includes the following.
Frontier's WiiWare effort LostWinds may not be grabbing headlines, especially in the midst of releases like Grand Theft Auto IV and Metal Gear Solid 4 on the horizon, but it may be the WiiWare title with the most potential. Arguably the prettiest of the digitally delivered offerings from Nintendo's answer to Xbox Live Arcade, LostWinds lets players take control of two characters at once, big-headed boy adventurer Taku and, well, a gust of wind.
With WiiWare sharing Nintendo's GDC focus along with WiiFit and Smash Bros., I'd expect to see plenty of WiiWare game announcements in the next couple of days, like this one, for Frontier Developments' LostWinds. The game puts you in control of the wind via Enril the wind spirit, who is guiding a young boy named Toku on a quest to lift a curse placed on the world of Mistralis by someone named Balasar. Use the wind to create anything from tornados to gentle breezes, powering Toku's jumps, letting him glide, and helping him smash enemies. The game looks rather pretty, and if the mechanics work out it could be a huge hit, or it could blow as hard as Kya: Dark Lineage for the PS2, that other wind game. 


