luc bernard
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Luc Bernard’s Mecho Wars Due Out This Month
7:20AM Mike Fahey | Luc Bernard dropped us a line today to deliver the latest information on Mecho Wars, the tactical prequel to Eternity’s Child for the iPhone.
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Luc Bernard’s iPhone Game Slightly Fahey-Inspired
4:00AM Mike Fahey | Indie game developer Luc Bernard will soon be expounding on the story of Eternity’s Child in a new iPhone strategy title Mecho Wars, which seems to have been inspired by… me?
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Luc Bernard Founds New iPhone/WiiWare/PC Company
6:30PM Luke Plunkett | Last we heard from Eternity’s Child creator Luc Bernard, he was in a huff, and then out of a huff. Seems he’s past huffs altogether now, as he’s establishing a new game studio.
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Eternity’s Child Creator Calls It Quits
4:00AM Mike Fahey | Eternity’s Child creator Luc Bernard is leaving the video game business. In a post on his official blog, Bernard explains that the stress involved “kind of made me ill and become a alcoholic”, and so following chapters 2 & 3 of EC for the PC and the WiiWare version, he will continue his work in graphic novel form instead. The video game industry has proven too harsh a mistress. I thought the videogame industry was different, but no it’s actually harder and worse than any other one, I still wonder why people hate Dennis Dylack for no reason and Uwe Boll, I don’t think if people realise the psychological things it can do to people. People love to hate for no reason, and well I’ve got enough problems in my personal life to do another game after Eternity’s Child. While I like Luc personally and would be first in line for a graphic novel filled with his artwork and ideas, he is kind of coming across like a fourteen-year-old girl on Livejournal here. Guessing it’s an artist thing. You don’t need to leave, Luc. You need to be an art guy with a decent programming team behind you. Buck up, little soldier! Won’t Be Continuing [Luc Bernard's Blog] More »Eternity’s Child Review – Pretty Hate Machine
4:30AM Mike Fahey | From the moment I first laid eyes on Eternity’s Child I was expecting something special. An ambitious little title from artist Luc Bernard, the story concept captivated me just as much as the artwork. Flooded planet and mechanized animals aside, Eternity’s Child was the simple story of a boy seeking acceptance in a world that had no place for him. Of course many things have changed since that initial story. Main character Angel found a winged girlfriend, the game was announced as a PC and WiiWare title, and a dual-character control system was revealed, but it was still the same concept I initially fell for, wasn’t it? Will Angel find the acceptance he so desperately seeks, or should gamers turn a blind eye to his plight? Hit the jump and weigh his fate. More »Hands On With Eternity’s Child
3:40AM Mike Fahey | I got a chance late last week to get my hands on an early build of the PC version of Luc Bernard’s Eternity’s Child, coming soon to PC and WiiWare, and while the build was a bit too early to forge lasting impressions of the game I can indeed say that it is in fact a game, and Luc Bernard isn’t just a figment of my imagination as I had long suspected. The version I played was but one level, in which you control Angel with the keyboard and his heart-target wielding companion with the mouse, reflecting the nunchuck/Wiimote control scheme of the WiiWare version. As expected, the artwork really shines, with Bernard’s distinct style oozing out of every background and enemy. This really comes as no surprise to anyone who has caught the screenshots we’ve posted on a regular basis. The art really melds with Sean Beeson’s music, creating an enchanting atmosphere. So looks great, sounds great…how does it play? More »
News
Holocaust Survivor Criticises WWII Game
3:20AM Tori Floyd | British game developer Luc Bernard is under fire from a Holocaust survivor for his newest game in the works, Imagination is the Only Escape. Survivor Jack Kagan of Belarus said that he was outraged at the idea of the game, that the Holocaust is a very serious subject for all of humanity, and no one should make a game like this one. Bernard responded that the game was meant to educate people, particularly children, about the events of the Holocaust. Kagan wouldn’t buy it, though, and said that people should be educated about the Holocaust by watching and reading things instead. After all of this back and forth, there isn’t even confirmation yet that Imagination is the Only Escape will actually be released anywhere. Nintendo so far has said there are no plans to release the game in North America, and Nintendo Europe says it is “not yet been contacted by developer Luc Bernard regarding the release”. More »